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well its been 10 years. over the course of that long time, i loved this game dearly, i am now 17, so before i turn 18, i will place credit where credit is due, This game sparked my love for RPG's i will never forget this games affect on my childhood, and forever i will love and remember it. according to other comments DQ2 in 2012 was announced to be in the works but 8 years later iv yet to see anything about it. Merry Christmas and have a happy new year
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Such an awesome game. Also, I wrote the developer a poem...
Roses are red,
Violets are blue,
Sir, we've got to know,
Where is the part two?
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how do you get past the boat when you get the ticket? do you have to wait or is there something you can do to speed it up?
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C'mon developer, why!? Just throw us a sequel! It doesn't even have to be good at this point, just give us some closure you sadist!
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What's the use of ectoplasm (You can buy it for free if you hit space in the north easternmost part of the eastern section of the gremlin village)?
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it would be cool if you could state what are the weapons or armour that is sold. for example Studded Jerkin, i wouldn't know if its an armour or helmet or weapon or shield. Good thing is it is higher than my equipped armour when i bought.
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Nice game. Need either more inventory space or higher stackable amounts for each item. I had two notes off of spiders. And some hot keys for potions would be helpful, too! ;)
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1. Controls are awkward having to use arrows and mouse. Either make all keyboard or lets us configure. Rather have WASD as a standard for movement. 2. Combat is very buggy. Sometimes I can kill mobs without them being able to hit me and other times Mobs can instantly attack you at any angle while you have to get "lined up". I was halfway across the screen and the orc with his back to me still hit me. 3. Blocking is not 100%, so what is it? 4. Having to open inventory to use potion during combat is BAD. You are still taking damage. 5. No price on selling items.
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Being able to drop certain items would be very useful. I found it arduous when grinding, to go back every now and again to sell the things filling up my inventory.