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im stuck in a nonmoving room, it says not set data at 0:00, and also it keeps fading in and out repetivly. fix it plz
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The controls don't seem to work well. For example, quickly tapping the button will often cause the elephant to run for several seconds, usually into spikes.
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How is safe spot J safe? I died like 20 times trying to get to it LOL that's like having a safehouse in the middle of a zombie apocalypse and smearing blood all over the windows making a hord of zombies circle around it
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my game is lagging a lot and keeps saying "not set time 0:00:00"and "1,233,233,249,299 global achievements"in large letters across the screen and when i tried to quit it won't even save. Please Help!
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Loved the previous games, liked when I was playing it before elsewhere, but for whatever reason, I have had to restart 3 times already because the game is bugging out like crazy. Getting stuck in a 'warp loop', achievements 'freezing', and other issues are making this seem to be a bad version of the game. Sad too; I really want to like it more.
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Finally. Now I can say that I was late to school because I was lit on fire by a dead elephant getting pellets for a hamster.
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ah,what a beautiful da... why are there giant hamsters eating cupcakes destroying the city while a wizard looking elephant is riding them?
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I think one thing Kong should have for High Scores is an instant auto-delete for scores that pass a literally impossible amount. Some players are wizard pros, so I credit them for achieving the astronomically improbable. When a game has, say, 10 Medallions, and there are "players" in the High Scores that have 11, or a total of 400 achievements (even stated by the developer on the start screen), and there are "players" that have several over 400 (I see 20 in this game's All-Time High Scores), then a program instantly deletes them from the score list. A autonomous program would work for scores that have an exact, set amount that can't ever possibly be different because it's not even the game's code.
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I kept seeming to have lag issues no matter what the settings were. It would be fine for a sec and as soon as I entered a room with more moving parts it would start again. Maybe it's just my processor.
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John, please fix "Save and Exit". It malfunctions nine out of ten times. I mean it. Everybody complains about this, including me!
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:/ I love this series, but this one is really laggy and buggy. For a game that (can) take as long as this series does, having a non-functional save system is really disappointing. I also played this game for around an hour before I realized that I can't get all of the achievements because #179 won't update, no matter how many times I pause and unpause (although it gave me #178). Fun, but only a 3/5 from me for the number of bugs.
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399/400. Missing the 99% complete one. 400*0,99=396. I should have got this one 3 achievement ago!
This game need massive rework, don't know how comes this game to several sites with so many bugs.
USE THE IN PROGRESS BUTTON ON THE BOTTOM OF THE LIST TO SEE THE *CURRENT* LIST OF UNFINISHED ACHIEVEMENTS. often they are not showed up in the list normally.
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After a few minutes playing and switching rooms, those pop ups constantly flash on my screen saying "Not set data 0:00:00" and "400/400 achievements done" (despite not having them all yet) over and over and over no matter what I do. Kind of a shame that this game is shaping up to be so buggy.
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I always love the achievement unlocked games, but after getting a bunch of achievements my game started to lag more and more. I don't know what caused this.
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Hi Devs, there is a real problem with the game. I finished the "story", went through the tube and tried to log again so I could reach 100% achievements. But I cannot do it, I don't have enough money to buy enough pellets, and some room won't unlock. Once the "story" is completed, every room should remain unlocked so we can earn every achievements.
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sometimes achievements trigger which i DIDNT earn (like painting all spikes) and some other achievs wont trigger (eg I got the achiev for visiting all safespots but im missing the one for safespot f)
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I find it kinda odd that you can't make jump if you just fall/walk off a block once, but are able to double jump. I think you just missed this one ArmorGames =)
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Bummer - love this game and wanted to get 100% for old time sake but it doesn't lose focus for me - tried both chrome and firefox.
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As always a very fun game!
Sadly though, this one was unusually glitchy and I had a total 8 different glitches occuring through-out the entire game which broke it and I had to refresh the webpage.
thankfully there was a save option available.
Also the save & quit button doesn´t work. 3.5/5*
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Well, the game was alright...but the achievement detection is not perfect by any means. I, like several others, have managed to glitch achievements into not being completed (for me specifically, this was Safe Spot E and Loose Change - Testing Room). When you spend upwards of an hour collecting various achievements, it pains me to realize that because of a couple glitches in the system, I can't get them all.
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399/400 achievements, and the only one I haven't gotten yet is..."99% done"? What? (Needless to say, this game has a few bugs.)
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you know the loading screen that says how many achievements people have all over the server? I left it on all night and when I woke up it showed "9,999,999"
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my game is continually giving me a notification "Not Set Data 0:00:00" and also "400/400 Achievements Done" when I do not have all the achievements