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The resources are a cool addition to the launching genre, but I'm not a fan of the way quests work. I found myself doing things I had already done or were harder than they should have been (like 1 perfect Level 5+ spin when I was up to level like 14...) or just repeating quests (like "Get 5 cards" vs. "Complete 5 ring challenges"). The quests were a cool idea, but there need to be fewer of them that progress fast challenge-wise.
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I just crossed the 100,000 line after fling 10 minutes and I can't stop because my whole ship is destroyed and have no control, but at least I got 6000 of water and earth!
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ADD "LUNCH AGAIN " BUTTON or CHANGE UPGREADE DOWN PLS its anoying when you get all things to get and your last one is get spnin lvl 10, when i fail ( of course XD) i need wait for dead becouse i have too much life
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Have to agree with painapples about the boosters- maxing them out is essentially a free ticket to the end of the game.
I was able to clear the entire map taking only 1 or 2 hits.
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The gameplay was so-so, the resource trade thingie was worthless, and I cleared the game by maxing boost and boosting ahead to the finish.
Then I thought to myself will I keep playing doing missions such as... pop 3 balloons in one round, pick 500 resources....
No.
Nice graphics and cool sounds though.
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Yeah I can't seem to finish the last quest either, even though I've travelled far beyond the end of Magma Flats. Can we get a correction on this?
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I'm getting 30000 in distance, and have already gotten the screen that says ive beaten the game, yet the quest to beat the game is still there, eventhough ive done all other quests, and i cannot get the badge now :(
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The last quest needs to be changed from "Finish All Quests and Complete Magma Flats" to "Finish all other quests and travel 20,000 feet." Also, it's Magma Valley, not Magma Flats.
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Completely destroy your ship to fly without it.
Also, beating the game is easy. Alternate flying up and down across the whole screen and use boosts.
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The transition to a new section ("welcome to ...") causes lagging and leads to unvoluntary damage in the first few seconds of the new seciton.
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The two things that make this game great: 1) If your wings are the first to go, Chuck snaps, and puts every last drop of fuel he has into dive-bombing the earth in one last-ditch suicidal effort, and there is nothing anyone can do about it. 2) The bombs remind me of Wind-Waker, and on that note this is the first game of it's kind I've played that didn't steal all of it's sound effects from Nintendo.
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The last quest is impossible to complete if you finished the game already. if you've finished the game, magma valley never ends and you cannot, therefore, complete the quest.
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So goofing off I learned a few things: A) Birds are more dense than trees. B) The slowdown from the end of the boost pushes you to so slow that you go backwards if ground friction slowed your boost. (B.2 The first zone is titled "Hello". C) Somewhere floating sea mines are the standard for livestock boundaries. D) The reason our economy is so bad is because the government keeps investing in anti-gravity pennies. E) Light-speed sheep look like pigs and kill innocent birds, causing them to develop anger issues. Educational!