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Not only do Dim's 'castles' fill nearly the ENTIRE campaign and look nothing like castles, but the (much complained about for good reason) Luck-based, Pixel-perfect strategy required to beat said 'castles' (that might I add, are mostly made up of indestructible floating blocks) takes away from the overall experience of the game, as it seems to feel (and be) NOTHING like actually CRUSHING a castle, something that the series is renowned for. If there were only one or two of them in the game, that would be ok. In fact, it would probably make the game BETTER. But as it stands, I'm about ready to take a REAL trebuchet to Dim's REAL cas- er, house, to show him what a REAL crushin's like. Or maybe I'll stick with just giving the game a 2/5 rating. I dunno, depends what I can find on ebay.
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"Oh hey, the badge is broken and we're removing it next month. Let's make it Badge of the Day!"
What? WHAT? WHY? WHYYYY?
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oh man that took ages... how about do a site wide fix of badges before coming up with a new type of collectible that doesn't work..
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If you have trouble reporting the missing achievement, you can send an email to support@kongregate.com with the screenshots etc. plus your account name.
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Dim should become an architect in California. Then, anyone living in one of his structures would never have to worry about earthquakes!
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The Exiled Princess:
"yeah, I got the princess on the first shot, but I don't have the math skills or time to get the rest of them over the castle.
SO I'LL GO THROUGH THE CASTLE."
*gets out three-bomb pack*
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Way too many exact precision-based levels, I hate sitting there trying the same level over and over and over trying to get the rock in the tiny little hole.
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I love this game series, but I gotta rate it low for Dim's shitty ass levels. If I wanted to played a crap shoot game of luck, I'd have played the slots in vegas or something even more mind-numbing than trying 100 times to get one rock into a tiny ass hole with a catapult.
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"sir it doesnt seem like our pacifist approach is working he's destroyed most of our castles" "nonsense keep staring menacingly" "but sir...." "shhhhhh he can't see you if you don't move" "thats not how it works" "fine give him medals for killing my friends maybe he'll be satisfied"
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Whenever I encounter a DIM castle that isnt made of unbreakable blocks, I destroy it piece by piece just to say "Fuk You"
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You should include an achievment called "Dim's Achievement" for pressing "R" 50 times in a map and give it at least 30 points. :/
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Okay, you know what, Dim's levels just get annoying. I've beaten them but they just aren't fun which really sticks out like a sore thumb in comparison to the other levels.
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pachinko = random. dim = ass. tried 20 times. looked up for walkthrough. seen its made like i did. tried another 10 times the same way. won. 0/5 for dim.
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umm... hey kong... you know, if youre running out of names for the SAME badge over and over... maybe you should stop giving badges for every little nuanced same thing... just sayin'
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From the castles I have seen made by Dim, it appears that Dim is a dimwitted fool who must have paid several hundred dollars to get his castles in the game.
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Another map by Dim? Woooo, I get to see the millionth map of his with the same 'drop your shot down this little hole to win' thing going on...
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if ur gonna make one dont make one that take 500000000000000000000000000000000000000000000000000000000000000000000 launches to beat.........dim
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dear destroyer though you already gained all the cool things in your last mission i the king say that you must restart with the begging stuff that wont help you as much!
with love
your king
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Hint: While bombs may deal extra damage on contact, they still lack the ability to bowl walls over like iron balls. Sometimes it's easier to tip a tower over than to waste shots on fortification.