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Comments for Crush The Castle 2 PP

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beachhead17

Jul. 29, 2011

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(-4)

mordor21

Jul. 29, 2011

Under rating threshold (show) Undead mode may be bugged for some but not for me. My complaint is that it's too easy to make money. If you just keep taking shot after shot as long as at least one shot from before is still on the screen your multiplier never stops going up. This is most effect when you receive tri-shot ammo. Just keep spraying.

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(-1)

Ghorta

Jul. 29, 2011

Under rating threshold (show) The catapult's power is way too strong. It's ability to arc shots is extremely difficult due to a huge portion of the catapult's "swing" time causing your shots to go over the castle and miss completely. Firing head on into the castle rarely works in some of the levels, and the ones it doesn't require too many shots to be fired simply because you miss too many times.

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(0)

PowerReef

Jul. 29, 2011

Under rating threshold (show) I like the black hole xD

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(-1)

pikmin2fan

Jul. 29, 2011

Under rating threshold (show) Must've destroyed 20 empires by the time this game came out. Poor castles...

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(-1)

yoyoJOExxxxx

Jul. 29, 2011

Under rating threshold (show) I HATE THOSE DAMNED DIM CASTLES

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(4)

zombieburrito

Jul. 29, 2011

Under rating threshold (show) tower of magic? bah! take my balls of steel!

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(-2)

messyhairguy

Jul. 29, 2011

Under rating threshold (show) you'd think they could just make a third one. no one liked the user created levels.

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(-1)

SuperSquish

Jul. 29, 2011

Under rating threshold (show) why did the developer choose this guy Dim's castles? they aren't making the game more fun for anyone. the castles depend on luck, not skill. the dev shouldn't have put them in. the ones that are fun, aren't simple either, but at least they require something more than luck.

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(0)

zombieburrito

Jul. 29, 2011

Under rating threshold (show) you'd be the worlds best siege master to if you had unlimited redo's

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(-1)

pollkoll1

Jul. 29, 2011

Under rating threshold (show) If only the king gave us the special potion to begin with >:

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(1)

redjohn3

Jul. 29, 2011

Under rating threshold (show) yeah dim u suck

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(1)

Miketheking

Jul. 29, 2011

Under rating threshold (show) you shouldn't have to look at the castle each time you reset

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(0)

killerclaw23

Jul. 29, 2011

Under rating threshold (show) why dont they just sneak up beside them?

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(-1)

brownie242

Jul. 29, 2011

Under rating threshold (show) i dont see how its my fauult that i didnt kill a wizard by one ton of metal and wood toppling on top of him...

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(2)

VladTheImpala

Jul. 29, 2011

Under rating threshold (show) Oh, DAMMIT. I thought you had to unlock the upgraded projectiles like you do in the non-player-made version, and then you could come back later with better stuff for the golds. I was plugging away at the Double Glazing castle with the single wood log. Took me 60 shots.

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(2)

JoeyMoon

Jul. 29, 2011

Under rating threshold (show) Interesting. 15 tons of woods and stone come crashing down on a barrel of explosives, yet it fails to explode? It just rolls over. Yet when I shoot a piece of wood or a chunk of rock it explodes on impact? Nice concept.

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(74)

PowerReef

Jul. 29, 2011

Under rating threshold (show) Freakin' impossible

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(-1)

Rotex

Jul. 29, 2011

Under rating threshold (show) Soldier:Your Highness, the Sieger destroyed the Castle. King:That is terrrible, did it take him long? Soldier:No, he it took him 10 shots to finally kill our last man, but our last man did accidently fall into a spike. King:Thats good, well we can rebuild and be sure that he can't destroy the castle again. *Few months later* Soldier:Sir the sieger is back! King:We can hold him off till... is that a bottle that he just threw at us? Soldier:Yes sir, I do believe you are correct, but why is he. AAAAAAAAAAAAAAAAAAAAAAARGH. Sieger: Eat black holes bitches.

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(0)

Joker_Scarlet

Jul. 29, 2011

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(-5)

mastervehk

Jul. 29, 2011

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(-3)

PowerReef

Jul. 29, 2011

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(-3)

Sanmei

Jul. 29, 2011

Under rating threshold (show) There are definitely some physics glitches in this one. There's a level with a catapult structure. I just managed to put a stone on the board and then blow the board away, resulting in the stone in question remaining perfectly still in mid-air instead of propelling the stone into the victim.

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(0)

DRAGONF0RCE

Jul. 29, 2011

Under rating threshold (show) A bit laggy. There should be an option to turn off the background images to speed up Flash.

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(-1)

Rotex

Jul. 29, 2011

Under rating threshold (show) Stone Mason:I make every castle's stone walls, blocks and stairs which are stonger than any other anything else. Black Smith:I make all the castle's iron beams so that the castles will be sturdy and strong. Carpenter: I make ladders that are invisble to everything.

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(0)

Gashura

Jul. 29, 2011

Under rating threshold (show) I'll be safe behind these barrels of dynomite!

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(2)

starandgold

Jul. 29, 2011

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(-4)

waffles1999

Jul. 29, 2011

Under rating threshold (show) gotta love it when your shot is one pixel away from the explosive barrel you need to hit...

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(0)

zhoutai12

Jul. 29, 2011

Under rating threshold (show) Dear luck-shot levels, get out, Sincerely, EVERYBODY.

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(12)

HellsSerenade

Jul. 29, 2011

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(-10)

linkruler

Jul. 29, 2011

Under rating threshold (show) 1/5 this is so horrible compared to the other games. Hate this "dim" guy as well since the levels are so hard and luck-based. gave up on the fourth level I played.

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(-2)

Dezire444

Jul. 29, 2011

Under rating threshold (show) This is why you dont let ALL your levels be made by players, all of them are based on one time luck shot. each level takes like 10 tries for me

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(299)

ChesterL1

Jul. 29, 2011

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(-4)

Bkaaaaaaaaw

Jul. 29, 2011

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(-6)

Uglypie24

Jul. 29, 2011

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(-4)

50CalMagnum

Jul. 29, 2011

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(-4)

PatrickG

Jul. 29, 2011

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(-28)

PatrickG

Jul. 29, 2011

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(-26)

NinjaDuckie

Jul. 29, 2011

Under rating threshold (show) Also, whoever this 'Dim' is that keeps making puzzle levels that partially rely on luck, please stop. You are as stupid as your username. Unlike the previous games, I did not have any fun here and didn't even finish the third land due to the tedium of replaying the same level over and over. Remove all the stupid luck-based levels, PLEASE.

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(320)

yogsloth

Jul. 29, 2011

Under rating threshold (show) Near as I can tell, the level "Achilles" is impossible. I've hit the explosive trigger over a dozen times, but the domino effect that results never kills the princess... it only tips her over. She can't be hit hard enough to die. I can't progress without this level, but the physics of it make it impossible.

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(2)

rehl25

Jul. 29, 2011

Under rating threshold (show) Too many "lucky shot" lvls.

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(5)

NinjaDuckie

Jul. 29, 2011

Under rating threshold (show) Officially releasing levels that are based entirely on luck is unfair, boring, tedious and makes the game unplayable. So far I've counted two in the first land alone. On the plus side, this edition doesn't lag on my laptop for some reason. I guess you programmed it better in exchange for crap levels.

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(8)

xredxrazordragon

Jul. 29, 2011

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(-12)

reughuifdhgi

Jul. 29, 2011

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(-5)

Oroin54

Jul. 29, 2011

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(-5)

warlordisawsome

Jul. 29, 2011

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(-3)

troymoorerules

Jul. 29, 2011

Under rating threshold (show) love this

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(-1)

Amdur

Jul. 29, 2011

Under rating threshold (show) @PineappleUS We rated you down the first time, no need to write it again...

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(-1)

capcome

Jul. 29, 2011

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(-5)

Amdur

Jul. 29, 2011

Under rating threshold (show) I'm not noticing any bugs... -.- The entire game went fine...

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(4)

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