Under rating threshold (hideshow)
The moment you have to google to solve one it's no longer a fun or fair game. Then you spend 40 tries to emulate that lucky shot. 1 Star, which is too bad, I liked the others and love the type of game.
Under rating threshold (hideshow)
Quite a few games do this and I can't help but wonder... what exactly is the point of giving the best projectile(weapon) as a reward for finishing all levels on gold?
Also this was quite boring and I'm not really a fan of levels where you have to be lucky on how debris drops to finish a level.
Under rating threshold (hideshow)
I loved the original and hate this one. The players made this game so freakin hard that it is making me really mad just playing it. I HATE not getting a medal for a take down. Some of these castles are taking 6 or 8 direct hits with my best stones and still standing with all the stones sitting on top. You suck cruel players!
Under rating threshold (hideshow)
Once I completed all levels (not all gold though), I got the super bomb. At first I thought why isn't it in groups of three and after one level I knew why...
Under rating threshold (hideshow)
fffffffffff now I remember why I didn't get the gold badge two years ago. Someone go grab a machete and make Jesse722 look like his effin' impossible castle! 47 shots before the steel beams gave way
Under rating threshold (hideshow)
The king is always standing so pompously, I hate when he's still alive...standing there...judging me 5/5 a lot of fun
Under rating threshold (hideshow)
arus51, its called acceleration damage, also known as whiplash. its not from MOVING too fast, but accelerating too fast.
Under rating threshold (hideshow)
Does it really have to show me the stupid castle every time I reset the level? its that slight pause thats is just getting under my nails
Under rating threshold (hideshow)
3/5. I love a good challenge as much as anyone, but "launch your currently underpowered ammo at a structure with an immobile steel framework and pray to hell that you can meet the creator's unreasonable request of one shot for gold" is not a good challenge.
Under rating threshold (hideshow)
Anybody else having trouble with The Citadel level on Winterbale? I literally can't hit the castle where it should be; my stones either go too high or too low
Under rating threshold (hideshow)
you don't have to crush the castle you only have to kill the people . Example: you spawn 2 knights on the map and a castle next to them . you kill only the knights and it says castle crushed :))
Under rating threshold (hideshow)
once you obtain the superbomb for destroying all the castles getting gold medals is easy. After you get all all gold you become unstopable...
Under rating threshold (hideshow)
There should be an achievement for finishing the entire game with 1 shot per castle. I suggest "Uberlord of the Galaxy" as a fitting title.
Under rating threshold (hideshow)
With all these castles made entirely of steel beams, someone should start loading the trebuchet with jet fuel instead of stones!
Under rating threshold (hideshow)
Sometimes the people don't even get hit, they just die from moving too fast. Imagine if people nowadays did that, places like Cedar Point and Six Flags would have lawsuits up to their necks.
Under rating threshold (hideshow)
The problem with many of these castles is the amount of people. There is a component of chance in this game and with so may people it can be very frustrating to hit the last one.
Under rating threshold (hideshow)
There is a difference between difficulty and challenge. When something is not easy, it is difficult. When something requires skill, it is challenging. Difficulty without challenge is grueling and pointless, and that sums up this entire game. There is no room at all for any sort of skill. No matter how good you are at predicting where your trebuchet will send the projectiles, the clusters of three, which you never have any reason not to use, will always disperse in a semi-random pattern. On almost every level this translates to click, click, reset, repeat in order to get the gold badge. Coupled with the fact that this game is highly repetitive, there is essentially no entertainment value beyond an elementary schooler's intelligence level, and no reason to play other than the badges.
Under rating threshold (hideshow)
I love how when a royal is standing on a platform, if it moves just the slightest bit, their chest explodes in a display of gratuitous gore.
It's incredibly gratifying.
Under rating threshold (hideshow)
"The king and queen have been found dead in their chambers, the only room still intact.
We suspect they poisoned each other in some form of suicide pact, as they were found hugging each other"
Under rating threshold (hideshow)
Once you beat the game and unlock the single super bomb, it's easy to go back and crush other castles you didn't get gold on. Once you get ALL gold medals and unlock super bomb cluster, it is SO satisfying to go back and use it on castles that gave you trouble before, and watch them get pulverized by super bomb clusters.
Under rating threshold (hideshow)
Looking back at this game... wow, the physics were bad! (It's a good thing building materials in the sequel are destructible, unlike here!)
Under rating threshold (hideshow)
Hmm... I would really like to get people like this for my guards... no matter what flies in their path, they will stand still.. very brave :P