Under rating threshold (hideshow)
Okay, who leaves a priceless statue in a building to be condemned? Can't they be more considerate and get that crap out of the way?
Under rating threshold (hideshow)
Really nice, TIP: i saw at TV that you must place explosives at the center of the building, then all the building is ''falling'' on is base with a minimum damage for the ''neighbour'' buildings. Sorry for my english, i am French :)
Under rating threshold (hideshow)
LOL. The game can't get badges if it is under a four, and as of now, it is exactly a four point zero zero: http://tinypic.com/m/dfzxgy/2. Where in life does this happen?
Under rating threshold (hideshow)
The game is not working for me so I have no other way to report this issue, so I flagged it. I think that's wrong though, so I need this to be seen honestly.
Under rating threshold (hideshow)
Im giving this a 4 for one reason. Even if you keep explosives in the same spot, diffrent results will happen with each boom. Not good for a physics game.
Under rating threshold (hideshow)
Shouldn't it be based on how many pieces you broke it into? Because if the pieces are small enough they should be able to just carry the pieces away.
Under rating threshold (hideshow)
zpcxyzx's comment in english: Do not know why I can not play this game .. haha if you say I do not understand! I am a Chinese! o_O Oh....Btw, I got intereseted alot in this game!
Under rating threshold (hideshow)
The only, and I mean only complaint I have is the timer. It is ruthless sometimes and doesn't care about anything. I lost because a small piece bounced back up over the line. A nanosecond more and it would have fallen back down. Level should end as victory as soon as all pieces fall below line.
Under rating threshold (hideshow)
If a piece falls and shoots up, the green bar should show how high the itty-bitty chunk went without going off-screen. Altitude awards would be cool.