Under rating threshold (hideshow)
Turtle shells of the future: Can be shot, smashed, bounced, sawed, and otherwise mutilated. But once they hit the ground and stop moving it's all over.
Under rating threshold (hideshow)
No Words, I have to say that this game is so pointless like flappy bird but somehow so fun. and im about to awnser my own question its a simple game that has 50 BILLION TURTLES and 1 GUY WITH A HAMMER and LANDMINES and TURRETS only 1 way its going to end up.
Under rating threshold (hideshow)
"kid at county fair that got his face painted like frankenstein ses" i like turtles this game is a tribute..... please like this so others can have a luagh like you did
Under rating threshold (hideshow)
put buzzsaws in one of the top corners with an "entrance" for the shells, then one gets stuck up there and it never comes down.
Under rating threshold (hideshow)
Super Challenge! Get the 100,000 combo needed for the achievement from a *single* turtle... there can be more than one turtle hit to start with, but the one must go on for 100,000 by itself :) took me a long time to do it, can you? Have fun trying :) and please upvote so others can give it a try
Under rating threshold (hideshow)
If you manage to get a turtle stuck on a jumper, you could get a combo that won't end. However, it will take an eternity.
Under rating threshold (hideshow)
got an infinte loop right now with 3 launchers, 3 lazer, 2 sentinals, and 1 saw. shell just keeps going up and down on the same launcher
Under rating threshold (hideshow)
die turtle 5 hours late in game time 5 minutes in real life WHAT THE HELL THERE EVERYWHERE QUICK GET THE FLOATING SAWS, TURRETS, LASER SHOOTING THINGS, AND LAND MINES + ANTHING YOU CAN FIND ohh A SLUDGE HAMMER HOW USE-FULL
Under rating threshold (hideshow)
just put as much launchers as possible in line without gaps, i made most of the floor with em and im getting like 0,5k/sek and none of shells are falling of.
Under rating threshold (hideshow)
@rinalds1812 I used the buzzaws to achieve this, you make a box-like shape out of buzzaws but leave a small hole, once the shells get in, they ain't coming out! another good idea is to add the sentinels lined up to shoot at those shells, makes for excellent combo
Under rating threshold (hideshow)
A option to move traps around would be nice and useful cuse we can make high powered lasers and self guided turrets but there guerrilla glued to the walls and ceiling.
Under rating threshold (hideshow)
Way to win(It'll take a while): Launcher on floor, endless loop of hitting launcher and ceiling. Might need a sentinal to keep it from going to far in 1 direction