Under rating threshold (hideshow)
So from all these things these turtle been through, they can only get destroyed if all turtles in their shells have stop getting hit.
Under rating threshold (hideshow)
When you hit a turtle, watch where it bounces. Put a launcher there. Repeat. Then add a buzzsaw to kick the turtles back toward the launchers = 100 k
Under rating threshold (hideshow)
not a great game, so much happens on your screen and it bugs out. When I got my score and main menu'd it lagged out so bad i didn't get the achievement when I had earned it.
Under rating threshold (hideshow)
After you get a pretty good flow of turtles from the pipes and send them flying into your death machine, what bothers me most is watching all the escaping turtles thinking "there goes potential combo points"
Under rating threshold (hideshow)
Was the timer a reminder of how much time you have wasted on this game instead of doing other stuff that's way more meaningful?
Under rating threshold (hideshow)
somehow i got 2 turtles stuck in an infinite loop at 23k damage, now to wait until the 2 of them accumulate 100k damage...
Under rating threshold (hideshow)
Just an idle game that needs kick starting. Unlimited Mode high score is pretty much down to how long you can be bothered to leave it running.
Under rating threshold (hideshow)
In unlimited mode - don't return to the menu until your combo score is greater than 100,000. Otherwise you'll go back to th begining and have to restart with $200 and no upgrades.