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I'm 90% sure that I just got an infinite combo. the turtle shell is stuck between a turret and a bouncer, and it won't stop! not that it's a bad thing.
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hope the creators of this game read this :it might be better if there was a minigame while your combo is adding up because somtimes this gets boring and you dont want to go somewere else but you dont want to play it anymore thumbs up plz
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I accidentally created and infinite loop of bouncing turtle shells where the combo has been increasing for the last 4 hours... this game is terrifyingly good
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howcome when i hit the turtles they bounce around like normal, but when they stop they vibrate sofly not allowing me to hit anything...
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I've notice a lot of "Needs an end combo button" comments. Well, there is one. It's right above the big, yellow letters that show your combo.
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When the combos were low: C'mon! Longer longer!
When the combos were mid: Hmm I want bigger combos but faster.
When the combos were high: HURRY UP AND FINISH..
Now: 1. Hit turtles 2. Start browsing on Facebook
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This games needs a quick simulator to bypass all the crazy combo graphics. I just want to know what my final combo is w/o leaving on the game all night.
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"Scout! What did the meter say about his combo levels?"
"It's over 9000!!!!!!!!"
"Over 9000?!?!? But that's impossible!"
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Wow. I started a combo, watched it for a bit, noticed I had to take my kid to school, took her to school and returned. Still going!! O_O
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You should make a second, with upgradeable hammers and if you slammed on a launcher it qould bounce back and hit again behind you. also changeable BGs and useless stuff
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Oh my god!!! Here I were... Waiting... No, not waiting, hoping that the turtles would stop bouncing so that I can build more defenses when I read the comments and saw there was a Manual Timeout...