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nice game.
would actually have liked to try the actual game too but since the loading bar gets always stuck atsomepoint,I'll make do with this quite decnt minigame here :-)
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Level 10 is such huge difference in difficulty. Was fun until that level. Ok game i guess, time limit sucks as always.
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@Titanshadow12, instead of shield (which takes a while to load even at full upgrade) get the emt and fully upgrade it so you can block all fire and only 6 seconds reload. (best defence ever when fully upgraded)
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The waves get harder, but I found a good strategy. Found out your preferred primary weapon (low cooldown, use it a lot i.e. Pellet Gun). Load two of these. Load 2 super weapons e.g. nukes. Load one shield, preferably power shield. Switch between primary weps while one is loading, wipe out the battlefield w/ your nukes when they load, and shield yourself when enemy nuke is imminent. Ex loadout: 2 super thumpers, 2 Mr. Nukes, 1 Power Shield.
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did anyone else not notice the game was loaded because they were to busy making colorful explosions while it was loading?
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It was alright. Concept is old, but it was done well. The mass of buttons and text at the end of the first battle made me want to turn my computer off tho: you need to simplify the shop.
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if you get 2 power shields and stay on they ball you never get hit but the down/up draft generator makes you draw loads it really gets annoying
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Ironically great game. The campaign is kind of easy as you only need enough range to hit your enemy. I reached level 8 only using a maxed out pellet gun. Little adjustment on Time Limit and Difficulty would make this game better. 5/5
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Too easy if you set your weapons up right. 3 maxed out thumpers can kill an enemy in like 3 seconds, that coupled with 2 shields make your 1 main tower virtually invincible.
Then all you spend your money on is buying and upgrading air strikes. It's pretty awesome sending down 150 shells that each do 30 damage every 8 seconds...
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I'm pretty sure that when I have full health, and seven projectiles are currently rushing towards my enemy, who has a tiny red sliver of health left, it doesn't count as a draw.
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If you want to make a invincibile tank buy 2 power shilds and max them and when first disapears use the other you wont even take dmg (rate it if yuo think it worths it)
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They really need the 'go ahead and blow stuff up while you wait' option in other places i.e. hospitals, shopping center waiting lines or restaurants!