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Around 400 deaths later, I was finally at the end. This was an amazing journey. Level 33 should've been put at the end tho.
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got stuck on level 20 died 400 million times game started to lag so bad i died 400 million more times when I was trying to jump but it lagged and I ate a bullet!
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The guy was soooo convincing so i pushed the button and what do i get... i get some guy screaming "Noooooooooooooooooooooooooooooooooooo!"
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Btw, after floor 33 the game becomes virtually unplayable in either quality due to the lag. My pc is not shit btw.
1/5, thanks for wasting 30 minutes of my life trying to get the badge
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I don't blame all the lazers, shooters, spikes and shit.
I blame how unresponsive looks to be the double jump when I most need it.
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The memory leak in this game makes it really difficult to beat. I walked away for a half-hour and came back to a choppy laggy game.
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ok it took me forever but i beat it i noticed on the last few rounds you can double jump over secret invisible walls to make it much easier to get to the door you can completely skip some of the saws
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This is to Portal as Hyrule warriors is to zelda. It's less puzzle solving and more total skill in this version of the game.
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It's funny. I was expecting signs reading "GIVE UP ALREADY." But the ending was fun. Tasselfoot just said that you're "incredibly stubborn," without even noting that we completed it.
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As an N-Game player, I love these types of games. But the thing is, precision platformers need tight controls, and this game's controls are loose as heck. That, along with a lot of lag and inconsistency make this game unplayable for me. Great game, bad execution.