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I beat the game before the badges went up. It's not fair!!! I don't think I can take this game a second time, but it looks like I'm going to have to.
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I noticed that sometimes the laser doesn't even phase you. 27 for instance, I had a laser move over me, full head to foot, and I was fine. It was only when I moved that I died.
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Beat it. Almost every 30+ stage can be mastered by simply going as close to the ceiling as possible while avoiding cannons. sometimes the lasers wont even hurt you
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I gave up at lvl 33 after an hour of playing and over 400 deaths. I was sad but the comforting afterwards was epicly heartening. I will so try again someday. It gets a 5/5 and my liking.
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This actually wouldn't be all that hard if the game wasn't dropping every other jump input. Most of my deaths are because I'm sitting here with my finger on the up button watching my guy randomly decide not to jump for a good second or so.
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YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
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I usually love games by this developer, but I don't like this one at all. It's just a standard stupidly sadistic platformer. To borrow a line from Yahtzee, breaking down a brick wall with your forehead may be impressive, but it's not genuine challenge. This is just frustrating without any real gimmick to make it interesting. The Give Up button is amusing but I don't find it all that funny after the first few minutes because it does nothing that I can't get by closing the browser. If it somehow were part of the game, I might be more generous, but it's just window dressing.
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Woah. Finished. 300 deaths. More than would've been necessary. On some levels that I made with no deaths, i died a couple of times the second run. Now I got the badge. The only reason I played this nightmare again.
Tips: From Level 33 Forward it is easier to jump OVER the invisible wall (yes, theres a gap) to get to the right side of the screen.
|Level 33|: Try to get to the one-block-platform (doable in 2 seperate jumps)
|34-35|: If you understand how you did 33, these should not be problems. just forget about that one-block-platform.
|36-38|: Notice that there are no Turrets that can harm you, as soon, as you are on the right side of the screen.
|39|: Tricky. Your goal is to get to the right half of the screen, on the floor. Go as close as possible to the one moving spike (golden/yellow spike) on the right, which will trigger it's reaction and allow you to pass through (be quick). The rest is up to you.
|40|: If you came this far, you don't need help.
Pro-Tip: Just give up...
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Thank you God for not including impossible achievement: Game completed without dying... I made that game with 16 kills
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NOTE: at the (verry annoying) invisible block parts dont go down jump straight (its hard explain the thing to do) you will quickly get to the middle part of the screen near the two buzzsaws
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Level 30 Tips: Let yourself fall down to the right, just run off, don't wait for the floor to fall. The saw at the beginning that goes up and down you have to jump over it while it has reached its bottom and is going upwards again in mid air while falling. You have to find the right time to jump over the upward moving saw. Trial and error. Falling+Jump ist the same as Jump+Jump. Done right (your goal is to land on the right side of the spikes on the floor) you will have to jump on the lowest plattform. If your timing was right you will be able to squeeze yourself betweem the Saw (thats going left) and the second platform, while the other saw (going updown) is going up. If you are on the middle platform, you can try your luck and jump for the exit right away in double-jump, or jump on the higher plattform. From here its feeling. This last Saw at the exit is an ASSHOLE, but managable. Focus on getting familiar with getting to the middle platform, and you'll die less often.
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i learnt so much from the second last level becaues i was there for a very long time and i managed the last level with 1 death (an insta-death)
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Floor 30 Cleared, Total of 160 Deaths. I have to mention that i finished this game already as soon, as it came out here on kong with something about 448 Deaths. Who's curious about my tips and intentions then, may find my old comments here.
Level 30: I wouldn't have thought that I'd be able to make it far better this time, but I guess I kinda figured out this level. I almost made it without a death, but failed at the last saw. And then died like 80 times or so.
Never forget: As long as you do exactly the same as before in a level, the level stays the same. Everything starts as before, so you can actually predict a lot here, as long as you know what you are doing. You can avoid unpredictable outcomes if you have a certain moving pattern on the same level. You just should be sure that your moves and mid-goals CAN bring you to the end, if done as planned by you. The rest is learning (and by learning I mean reacting) by doing
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Sourly needs a reset button in order to better time jumps. The almost auto-start, which activates almost all the time, is usually annoying without a reset button.