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Kiba_07 maybe if you read the full quote in Rudyard Kipling's poem "If" you would understand it in context with the title "Heir".
Otherwise, continue being ignorant.
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I liked the game until I realized the king was racist. And the quote at the end makes no sense whatsoever and has relationship to the game.
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Could someone tell me the goal here? I've gotten to the top of the giant on both sides and I have no idea where to go from here.
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I'd love this game if it weren't so glitchy. You don't want to know how many times my character has fallen into an invisible hole... -_-
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The guy should have lived. He killed 3 Colossals! He would have been the best king ever. If that pale guy knew that the king was racist. I think he would have done better and greater things then deal with the racist guy.
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If I ate myself whole, would I be twice as big, or nothing at all? If I became twice as big, I would probably keep doing that until I could fight those giant monsters of evil.
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Uhm, this is Shadow Of The Collosis. Except you aren't killing the monsters for the kingdom, in the game you're trying to defeat the monsters to revive a woman. Nice to see it simplified, gamified, and put online I guess.
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Quick, fun and to the point (get it). This idea could be expanded more to incorporate more than just "climb and kill" but 5/5 for what it is.
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omg! lol it said on the first chapter "have faith, leap!" and i fell right next to the water on the stones. some badass i am! xD
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Never trust a dying King...they make you do all sorts of dangerous stuff in so many games, and what do you get? You're still a lonely nerd playing games to pass the time? I smell a conspiracy....
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For some reason, my character constantly drops through the platforms on the third chapter (I couldn't beat the game because of it). Other than that, this game isn't too bad. 3.5/5
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Yet another hero who never bothered learning how to swim. Good thing he has legs of steel and very little water resistance.
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My single greatest problem with this game is the opening for each level. Specifically how long it takes to actually get to the level and instead takes the opportunity to display a snippet of a quote for 10 seconds. I timed it. The first time I played these levels, they were vaguely interesting if irrelevant, but after so many times seeing it while trying to beat a certain time they just start to seem like a pseudo-intellectual means of saying "Look how artistic I am!". Add the fact that it takes around 3-4 seconds of holding the Q button to quit, one "reset" of a level takes about one tenth of the time you need for the first level's badge requirement, not including the time it takes to actually select the level you want. This easily gets annoying when you realize you've spent more time going back to the same level to try and get the needed time than the listed times for the badge.
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Alright. Last of my gripes. The only differences between story and time trial are there being cutscenes between levels in the former and a displayed timer in the later. You can still get the hard badge in story mode.
The game does manage to capture the feel of SotC, specifically the ungodly shaking, although this one has the unfortunate habit of shrinking the camera when you stop to take a look for where to go and the "scout" button is miraculously useless when you can't move while using it and it barely expands the camera view enough to see more than you do when running.
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Why even bother having a health bar if the only thing that actually uses it is drowning? Just make the oxygen bar drop at half speed instead of having two bars until you drown. It's not like the one-touch-death-spikes use it.
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Needs a restart button, instead of 'hold q for a while, then go through level selection screens' or F5 which is slightly faster. I'd even settle for a pause menu with quit and restart from scratch.