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Too many bugs, the game isnt even playable... It would be a great game tho, and please fix the mute button. For now, its just a fade button.
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found a bug... entered ne of the first chambers by jumping over the "lock" and now i am stuck in the other chamber... xDD
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really buggy. the first time I fell into the hole to the boss I got a white screen that would not change but could still get to the pause menu. I rest the castle and it did not happen again. The map would not get rid of previous castle versions which made it hard to read. By the end of the second castle dive I had to cursed ring one of which I sold and got the most expensive items.
3.5/5 from me tell the bugs are fixed.
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Ahh man i jumped a buncha walls and got somewhere cool i thought,now im stuck behind a door with no way to kill myself i reload the game and im in the same spot with no way out lol.the game is soo cool you can actually get yourself stuck.
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cool little game. Something does seem a bit off about it though. Think I would of stuck more with a true zelda clone. Still nice game 3/5 (sadly no 3.5)
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2/5
audio button doesnt work
laggy controls
great story line
simple game play
really though?? making the game not be able to mute is just a dumb thing to over look -.- ill change score once the stupid feature has been fixed
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Well... I crafted the ring before killing boss on first attemt, but I sold it. My max gold is 999, but it costs 9999. Now I can't buy it back... Have no desire to craft it again. Bye-bye, nice, but buggy game. 3/5
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In one of the levels, it's possible to enter a locked room by getting up on the wall and jumping over the door. This traps you in the room, preventing further progress. Given that posts here complain that the ending is bugged, I don't think I'll bother waiting 40 mins for the castle to reset. If the bugs get fixed, and the game badged, I might come back later.
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Way too easy, way too quick to beat. The weapons are useless, the boss fight too long (and too Gannon), all the shops, for me, were in the first five blocks, so I couldn't buy weapons without backtracking. The mechanics are promising, but I beat the game (with a lot of mistakes) with over half an hour left, so I never got to see the mix up of the castle, not that it would mean much, since half the blocks are the same, just flipped. If this was a one coder game, it would be a 4/5, good start, but needs some polish. I expect way more from Armor Games though, 2/5.
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if you beat the game the first time and you are playing the second time, theres a new map. and in one of the rooms of that map, you will find a treasure that has a medium gem, but not one medium gem, INFINITY AMOUNT of medium gems. if youre low on money just go there and keep clicking the attack button. the room im talking about is right under the first room with the ? on it. other than that AWESOME GAME, 5/5
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jumped in the boss fight into the water while the boss was hitting at me, respawned a two room south without a way out again. timer is at 31 minutes.
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The store has an issue with the scroll control. If I see the stuff so I don't need the scrolling control, theoretically, then it disappears, but doesn't set me at the top of the list, so I can't see all my stuff or scroll up to it. I assume restarting the game lets me to the top.
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there's no "shop" in any room passed room 8 or 9 so when ur one room from the boss, you will be running FOREVER back to the nearest "shop". there is no inventory screen apart from being @ a "shop". even if there was one, there is no point in changing weapons or rings, as the rings do nothing and the 'strength' of each weapon does not go up based on the price. the strongest weapon/shield/ring are no different from the weakest. there are enough resources and $ to get the cursed ring and best weapon/shield, but again they do nothing special apart from give you extra health points. there aren't enough keys to open each door as you should be able to. jumping into water and on to treasure chests, then into the water, is annoying. the enemy's health is very uneven: enemies at the beginning of the game should not be have more health than those towards the end. you can not select a room to be transported to, even it were only select checkpoint rooms for easier map navigation. a generous 2/5.
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@doctronzero: Um...yeah the better weapons and sheilds to something. The POINT of the sheild is more health, for those who have a hard time beating the boss with just 4(+the four hearts in the bushes) hit points. The swords are for defeating the enemies in the castle. The basic sword takes two hits to kill a...spider bee crab thing, and three to kill a stone gollumn. The "Final Sword" and an ancient ring combined makes every thing a one hit. Since theres no other use for the money, you may as well buy these things for the sake of covinience.
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but it doesnt actually give you the amount of gems.... TOO MANY BUGS!!! I DONT KNOW WHAT TO SAY ANYMORE!!! still love the game though