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Kufc this game, I hate platform games in the keyboard. The constant crashes, badly designed puzzles, no mute, no save, it pissed me off. And I don't get pissed off easily. (And yeah, most of these problems can be worked around somehow, but they shouldn't. It's just bad design."
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Did you attempt to make that jump? I'm sorry, but you missed BY A PIXEL and fell onto some spikes. Please try again - from the beginning of the level and thank you for playing.
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Okay, so I muted the music and then a short time later, like a minute, the music resumes. Really?? It's kind of bothersome.
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Great. I'm currently stuck in Chapter 3 because Adobe Flash becomes unresponsive and aborts the script in the second room. Really ridiculous.
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Hmm. as much as I'd like to play the game, the directional keys 'stick' when I play this game (continually running left or right), making it rather frustrating to even pass simple jumps like room 5 on level 1. Guess I'm skipping this one too!
On a side note: I don't get the stuck arrows playing Shift 4 on ArmorGames - only Kongregate. :(
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thank you hidden chrome developer tool that allows me to mute individual tabs. You save my life on games like this with no mute button
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for those wondering the controls:
Shift - makes character flip through the ground, changing gravity as well.
Arrow keys - (obviously) make you move around. (up doesn't jump)
Space bar - for some reason, instead of the UP arrow key (the one I constantly keep hitting by mistake), space bar makes your character jump.
Up arrow - Enter doors because why not.
Ctrl - once you get to room 7, you can press control to swap between characters.
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The game concept is great but the lack of instructions really makes it hard to play if you haven't played the other 3 before this one.
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Skipping this badge. Controls aren't bad but the game is too trial and error-ish. I don't want to spend an entire afternoon on this one - no fun factor.
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With no explanation of what each key does, it's pretty unfair to have a key that locks away as soon as you pick it up. It's like an "instant lose" item. I know complaining about this old game isn't going to change it, but future developers need to know that a cheap trick like that doesn't make a player happy.
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Due to the lack of any kind of instructions I would guess that this game assumes you have played the previous version? There's nothing listed under "instructions" other than an apparent copy/paste of the description from above. It looks like an interesting game but some sort of instuctions/tutorial would be an improvement. I'm waiting to rate it until I see how the game play is but that's definitely going to effect my rating; I shouldn't have to google to figure out how to play. (and yes, I get that you have to shift, but there's obviously more to it than just that. Shifting resulted in my being stuck right off the bat before I even made it to the second room).
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Conclusion is really a bad idea. The only way it would be relevant is if the time left over from the first three levels were useable. I'm doing the first two rooms at near perfect speed and not succeeding. It may be possible, but it's just bad. 1 start until it's fixed. Since timing is the problem I'm encountering, time it should be fixed in the next 2 minutes. Will play later today to grind out the ending if not fixed by then, then 1 star stays.
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Help me! How do I shift? I can't even get past the second door! There is no way to get to any others! WHAT DO I DO???
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Entering certain rooms requires to do the entire room just to exit again. I re-entered a room by accident, and would've had to redo the puzzle again. I closed the game instead, as oversights like that break the enjoyment of a game for me.
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No other game made me swear this much, but after all the frustration with the super complicated levels (where's the fun?), I manage to finish the last challenge, and win the badge for a shiny Kongpanion.
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So, i love the shift series, until we come to this one. Multiple characters + lots of locks and keys takes out all strategyy and turns the game into pure trial and error. There is this annoying bug where shifting with one character makes others die, due to their position on screen changing while the screen is shifting(and it happens a lot! like, already happened about 20 times in the past 10 minutes or so). There's also another one where the level randomly restarts while no character died. And if that wasn't enough, there are still some crashes because of the script, and there's no save feature. Yea, i was hoping for a shiny kongpanion, guess i won't have it.