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I remember me having a slow computer when I was little, and whenever I wanted to play this game, I would say that there should be a achievement to get through the loading screen...but things change...
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The game says that putting on the rock golem armor is supposed to protect me but, the rock golem ended up doing 503 damage to me HOW DARE YOU LIE TO ME!!!
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Next attack increase damage by 400%? haha, ill just supress it, so ill only take slightly more than a normal hit, (one hits medic guy)... oh shit..
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Wow this is the most pathetic waste of time i have ever seen, they have twice your health and can heal themselves 200 points at a time how int he hell can i possibly beat them, im not going to spend 3 hours trying beat one boss on this shit game.
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this games soundtrack ( especialy heroic confrontation ) would definately suit the ratchet&clank or Jak&Daxter series, especially ratchet and clank a crack in time:D anyone else think so?
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not a fond of turn based games but this is just.... unique in a very marvelous way. I can't quite describe it in a word but it is just more than amazing.
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The AI is a CRIME in this game. There's nothing like seeing your co-fighters hitting repeatedly the same shielded unit while you attack the weakened, protectionless guy since three turn to make you lose your faith in humanity. Or focus-full medics/gunslingers casting regen focus THRICE IN A ROW on themselves while you don't have any focus left. Seriously, this is ridiculous. Combat become "being strong enough to compensate for the fact that your comrades are smart as rocks".
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paladin 1 hp.... veradux and I close enough to max hp... heals himself... secont time... attacks instead... fuc veradux If i can only be combat medic instead.
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fun but the dumbest ai I have seen since goldeneye 64 stand behind a wall and wait when they stop and turn shoot the crap outta them
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Playing hyper-defensive build with healing and Blood Focus. Veradux gets killed by his stupid AI. I'm left to fight a Life Shaman with Re-energize, Water Mend and Greater Heal. This literally could go on forever...
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Something useful I've learned when taking on tough dudes; be sure you have break and use it whenever a foe activates enrage. You'll save Veradux, and, by extension, yourself. lol