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ok, not cool. Third mission, the enemy is so powerful it can't be survived. It just hits, one base after another and slaughters you.
I matched one King's Guard against one of it's Kings Guard, and I lost with almost half of it's life still there. again, wtf?
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Too difficult.
My enemies are simply too strong, and have the unfair advantage of starting with either allies, all the upgrades, or even both. They usually overwhelm me with large numbers of vastly superior troops - even their archers can kill one of my royal guards because he STARTS OUT WITH ALL UPGRADES.
This is an unacceptable imbalance. I won't play further till I see any change in this unfair super-omfg-über-advantage the enemy ALWAYS seems to have.
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i think this is better than sonny needs a sequel and badges the storyline is so good if it was just a movie it would be sick. like for badges and sequel
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Guys,in the third mission is is imbalanced on purpose.You control everything but one location at the start and have to hold off the enemies and survive their attacks on your locations.You are meant to hold out,not attack them head on.
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this game is great! it makes me feel happy and excited just by playing it! XD like if you feel the same when you play!
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I remember playing this game from another site when it came out. It was fun. I can't believe this game has no badges. Well I was hoping the story would have continue since.
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****in awesome graphics and great game alround, are the graphics done by hand? its awesome. but i do wish Krin focused a bit more on making a sonny three, that would be nice too.
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hint: always send a crusader in the third and two hunters in the first and second row (from top) at the beginning of a battle
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ULTIMATE LVL 3 TIP! click cultivate, then when the green dudes attack you, DO NOTHING. just send out one crusader at the top first, then wait while 12 units try to take out a 15 fortress. THEN send units to own them easily. heres teh math: 15 defence-12 attack=3 defence=STILL STANDING!
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It's sad, the ancient being is obviously gonna kill that guy once brought back. I hope that Darchael gets revenge, BEFORE the sacrifice is complete.
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how come they can spawn 8000 units at once and we can only spawn one at a time no yactics in this game just a clickfest of hope 2/5
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how the hell is one tower with 5 hp left on thier side, 15 of my units in thier base, and one more person left to kill the base a stalemate? and how, the next hour, are they fully healed with new fully healed troops? the aspect of "weakening" was always used in wars... why not this one? 2/5 until i see change