Under rating threshold (hideshow)
general theres tanks if we go out of the trenches well be crushed. NOOOOO WE WILL MOVE FORWARD... gets crushed.
next one
Sir there are machine gunners ready to gun us down and theres mines everywhere and tanks no keep going the snipers will reach you first
Under rating threshold (hideshow)
"look sir, the trench we're in is going to be shot by morders and gas can we go back? NO! we go forword in to all of the tanks!" XD
Under rating threshold (hideshow)
Enemies run over battlefield nothing happens.The second my guys step out of the trench mines mortars and snipers wreck my shit up
Under rating threshold (hideshow)
Apparently, the Fire Supports' Resupply upgrade is the difference between endgame-Mission tanks destroying you and them being a welcome way to get rid of the enemies' morale.
Under rating threshold (hideshow)
"Our artillery has destroyed an enemy tank. Our new tank is almost at their ground, our soldiers are rushing there too. Our enemy is at the breaking point. Suddenly, a missile hits one of our squads and we surrender."
Under rating threshold (hideshow)
lol i was sooo happy earlier i had a trench full of mg's and 1 riflemen squad just went and hugged the front of the trench XD
Under rating threshold (hideshow)
I now see 1 major historical inaccuracy in this game, mines on the Western Front of WW1. Arguably there has been some Tank Traps which is alot like mines but it takes alot of pressure and a soldier stepping on it wouldn't trigger it and it is only harmful to tanks. But anti-personel mines were a big no no, what if they needed to actually take the offensive against the enemy and the mines they placed in No-mans-land would get into their way? That is the major reason they didn't use mines, it would just block them and be a hindrance to both sides just like what is being shown in this game
Under rating threshold (hideshow)
"Ok comrades, we will storm the german trench and secure victory for the motherland. some of you will die along the way and by that i mean everyone. who's with me?!" "......."
Under rating threshold (hideshow)
My Soldiers took more Trenches.
Lost less Gun and killed more than the Enemy.
Yet still my men gave up at the very last trench 10feet away from victory. gg
Under rating threshold (hideshow)
"Go get them you gits!" "But sir they have three mg teams..." "Don't give me excuse soldier! Now go and kill those wankers!"
Under rating threshold (hideshow)
"Sir! Our forces have won. Shouldn't we stop bombing the trench they're in?"
"The fight is never over KILL THEM ALL!"
Under rating threshold (hideshow)
Two machine gunners took down an entire platoon of entrenched soldiers, I sent them out to die but I guess that works to
Under rating threshold (hideshow)
To complete last Mission, just use nothing but tanks until you have put out at least 3, and use all support as needed. That got me a pretty easy win, should work for you as well.
Under rating threshold (hideshow)
I can't get past the Land-Ships mission because by the time I've used all of my men, they've been killed, my tanks haven't loaded yet and the Germans have taken my ground because nothing in my fire support has loaded yet either. :/
You guys got any ideas for that?
Under rating threshold (hideshow)
soo, the enemy has one man left standing and almost zero morale. I do a celebratory mortar and it hits one of my men, instantly depleting my morale and making me lose.
Under rating threshold (hideshow)
Tip: Don't use any tanks on Mission 9. When they explode, you lose far too much morale. What worked for me was deploying lots of Assault Teams (best for entrenched and tanks), and using every Fire Support as it appeared. Past that, it's luck. Sometimes the Anti-Tank is right on target at takes out their tanks at once... Sometimes it doesn't, which makes it much more difficult to take out their tank. Difficult, not impossible.
Under rating threshold (hideshow)
"We've almost taken the field men." "We outnumber them 15 against 2." "We are literally within an inch of victory." . . . . . . "LETS SURRENDER!!!"
Sorry, but the dev needs to rethink his moral meter; it makes no sense.
Under rating threshold (hideshow)
@TIV Games Morale is dependent on success of one army against the other, if you are dominating the battlefield the enemy will surrender.