Under rating threshold (hideshow)
Slightly inaccurate but an Amazing game. The Americans should have Rifleman who fire faster, the Americans should have faster firing assault squads with more damage, the Germans should have a faster firing MG team but with less accuracy, while the Germans will have more accurate assualt squads. The officers should have SMGs; and the tanks should be the M4A3 Sherman (the M4A1 wasn't used in 1944) and either make the Panzer a Panzer IV Ausf H or a Panzer III Ausf N (but the Panzer III wasn't used much by 1944). The M4A3 outclasses the Panzer III (the tank in the game) at EVERYTHING (firepower, mobility, armour) but would be out-gunned and armoured by the Panzer IV Ausf H (or J). The Sherman would be more effective against infantry however.
Uh, I just wanted to point these out., the game's still an easy 5/5, just could use some updates to make it more realistic.
Under rating threshold (hideshow)
Fantastic Game It really is because i personally know alot about Normandy (Look at my image) It really touched me how different and awesome this game is compared to other war games.
Under rating threshold (hideshow)
There are mortars and artillery shells raining on our heads, but we won the battle, so let's stop moving and celebrate.
Under rating threshold (hideshow)
i can understand units leaving cover because the rows all with multiple squads would be impossible to defeat, which is why i dont understand WHY THE GERMANS DO IT
Under rating threshold (hideshow)
Proud to know 5 relatives served the call to fight against Nazi aggression. A little akward also knowing family members who stayed in Deutschland served the German call to fight...
RI.P. to all who died in this horrendous war!
Under rating threshold (hideshow)
Of course my units are at breaking point, it's the second level and the Germans stacked 30 units to one spot and I have both of my covers taken, so every person I deploy is walking into a death trap.
Under rating threshold (hideshow)
German tanks were so good during WW2 that the ratio for destroying 1 German tank was 4 American tanks. Why? 3 would act as beliggerant meat shields killing everything around themselves while the 4th slowly killed the enemy tank after missing 10 shots.
Under rating threshold (hideshow)
ok, the tanks maybe 30 feet from my end and i deploy a bazooka. he walks 10 feet, kneels down to shoot, and promptly gets blown up.
Under rating threshold (hideshow)
The gameplay would be excellent if they couldn't stack 100 troops behind a single barricade when you can only fit 2. Also, no exp earned if you fail the mission which mean you get stuck in a perpetual loss mode. Finally you can't redistribute points so you can't even fix the loss whirlpool that way.
Under rating threshold (hideshow)
Guys,if they made a new one ,it would have to be n Vietnam,i think they should just end it here,maybe patch it but....thats it.
Under rating threshold (hideshow)
Everything wrong with this game:
1. Difficulty adds up too much
2. Some units are useless
3. Units shoot worse than Stormtroopers
4. Exp does not save if you get defeated
5. Enemy spams trenches too much
6. You can't spam trenches
7. Your morale drops for no reason
8. You can't fall back
9. Machine gun defeats sniper on long range
10. Snipers want to run up to the enemies' faces and melee them
11. Enemy has more trenches near them
12. Mortar hit chance: 1/20
13. Enemy does not have cooldown on their units except the tanks
Under rating threshold (hideshow)
Somehow, the fact that your mortars don't stop firing after the enemy surrenders humors me immensely. Enemy general surrenders, immediately followed by getting a mortar shell to the face.