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The best strategy? Rush 'em with cheap rifle squads and assault teams, with a mortar in the middle lane to scrape enemies out of cover before your squads arrive. I've managed no squads lost games this way.
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I really liked this game. Only flaw I could think of would be the amount of points given to buy more perks. It seems too small to really unlock the good stuff. Of course, maybe I didn't do a good job saving them.
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Soldier 1: Barrage Incoming! Officer 1: Get your men to cover! Officer 2: There 1 enemy left, i got him! The town is ours! Soldier 2: WE WON! *soldiers stand up and cheer* Officer 1: But, guys, the barrage is still coming. we should get down! Soldier 1: HOORAY!!!!! ARRGH! and then everyone dies as usual
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*assault team reaches entrenched position* "sir, we're there tell us what to do!" "fire your puny pellet guns and dont bother throwing grenades as it wastes your energy" "yes sir" *gets shot by a .30 cal* "You guys need better pellet gun training!"
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Hardened Mode in a Nut Shell:
"Hey guys, lets not duck behind cover like the Germans do. Load our guns with marshmallows, and forget about that sniper picking us off, somehow from his drop point, and just continue to do nothing about it. Oh, and Mortar guys, load those with watermelons. LETS WIN THIS WAR."
Nice difficulty curve, by the way.
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they should run instead of walk I mean what if airstrike is right over them and just walk like like ha ha i'm invincible
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Great excellent game
Suggestions:
1)Multiplayer
2)Be able to retreat,maybe could be bought as an upgrade? Or automatic option could be used.
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Rockets should do double damage if they're being attacked from a lane above or below them. Tanks have weaker armor on the sides and rear.
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Soldier : Commander, shal we attack the enemy that's right next to us?
Commander : No, they don't see us. Instead, we should attack the tank right in front of us!"
Soldier : But the bazooka team is already engaging them.
Commander : Shut up private!
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Hard badge pro tip: don't even bother with Officer, Machine Gun or Bazooka units. Just Zerg Rush the Riflemen down either just the top or bottom lane, and throw in an Assault Team if you have 600 or more built up. The exception to the Bazooka is if there are tanks; then make sure there are two Bazooka units, one behind the other, and have the second one advance if the first one is killed. This won't work exactly the same each time. You'll have to play around with the finer points to adjust the Bazooka levels, but the Zerg Rush tactic has always worked for me to beat Hardened Mode.
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sir there is a tank up there and alot of men should we go or stay in cover? no! we run up there and explode to death got it? now you go first(commander runs for his life while rookie explodes)
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It would be better if you either had total control over your troops or none. Nothing more frustrating than troops advancing without orders and dying
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I found it! It has been a long time, but this is my favorite browsergame ever! I wish they would make a complete game without bugs out of this! THANK YOU!
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Well strangely i played far better at hardened difficulty and mind you my first play was on recruit so difficulty jump was really big, that's why i lost 3 times. But despite that i played far better, reason for lies probably in upgrades. On my first time i upgraded equipment tree, thinking that support and other things will play a big role like in 1917, how was i wrong. It's better to invest in infantry upgrades, and from equipment tree take only better accuracy for mortar strike and faster movement for tank.
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There are mortars and artillery shells raining on our heads, but we won the battle, so let's stop moving and celebrate.
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dangit the nazis put 3 bazooka teams in the middle of the map hiding behind one of the only covers. 3 bazooks wrecked about 3 of my tanks before i sent in enough suicide infantry to over run them
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It would also be neat to have a lock ability like in 1917 so that troops will ignore cover I no longer need so I dont need to be constantly babysitting units miles back from the frontlines
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Really intense when the Panzer comes too close and you just have a few soldiers with rifles xD. luckily my last mortar guy on the rearguard save these morons just in time. 5 Seconds later a Captain appears and 2 squads of riflemans leads the attack towards the enemy line while a german plane flew over their heads firing a bullethell rain, Was an epic victory. :D
Nice game ArmorGames.
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The Armor Convoy mission is dumb af... it takes way to long for the bazooka teams to get their asses out there... plus when the tanks are close to your side, they kill your units before they even get on the screen.
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In the first game, assault teams were so important. Now it seems like spamming riflemen give a better and cheaper result.
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Would be nice if a few things were made more realistic but love it 5/5. Some things that annoy me though is that tanks can shoot troops I have behind them across the map, enemy stacks behind bunkers but I cant, and no matter how many times I shoot the enemy motor or call in a officer they always have bombs flying everywhere the kill my officer before he can even order it. Great game overall though, evil tanks.
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That moment when you win a level and your men are cheering, but a German artillery strike is still coming so 6 of your guys are blown apart while everyone continues to cheer