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On mission 4, I destroyed the last tank and the victory message popped-out and the remaining enemy infantry dropped their weapons. But before they did, one of my bazooka teams fired a missile and killed them all after they surrendered. Lol!
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I would like a squad to stay put until I tell them to advance.. Maybe an 'advance all' button would also be nice with that.
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You know what was great about Warfare: 1917? You could have multiple squads in cover. This also means it was ACTUALLY POSSIBLE TO PLAY THE GAME.
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Fun and progressive although unrealistic very fun game that deserves all lot more attention even as it is a very dated game.
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Tanks. Tanks are overpowered. As soon as I got them and maxed the resupply upgrade tree, I never lost a mission again. The hardest mission in the game is the one where you have to fight a single tank without one of your own. Tanks, tanks, tanks.
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I don't get the point in using snipers, machine guns, or mortars when you can just throw a bunch of infantry and assault at the enemy with tanks killing everything in the way, with an officer in the back to occasionally call support to kill enemy tanks. It presents these troop options like they're legitimate when most of the time my machine gunners do a piss poor job defending anything, and the mortar kills enemies so infrequently compared to the rate the enemy soldiers get called in it's like using a water dropper to stem the flow of a waterfall. There are never any good spots where snipers have any decent cover that's within their range of an enemy encampment, what usually happens is that my sniper will get in position, then dies as the enemy reacts by marching the infantry forward and immediately replaces them with another unit because their resource points are insane, apparently.
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Why my mortar achievement is not coming up. I already done my 3 mortar teams + finished the game. I can't get Capcom Steel Battalion badge without this achievement
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Why can the germans have so many behind cover, but I can only have 1 squad behind cover? I just use assault teams to throw grenades everywhere :P
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Tanks. While it is mostly accurate (tanks are pretty much gamebreakers in real-life war too), realism doesn't make this game fun. At all.
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Game is considerably realistic but I wish to advise the cretors that one shot of a high-explosive shell even on the feared Tiger Tank will destroy it in on good hit.
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If I use less squads and win the battle it highlights it as if that's bad. How is winning a battle with less units a bad thing, exactly?