Under rating threshold (hideshow)
Gotta be blunt on this one: after earning the hard badge, I believe the game is too hard at the beginning yet too easy at the end. Tank is OP, and multiple cover management is really hard.
Under rating threshold (hideshow)
The cover system is really very poorly done. You state we can't hide more than one unit behind cover, but the enemy has no problem doing five or six at a time; and it really doesn't make sense to hand us so many units that only really work behind cover; but then not be able to use any of them due to them not being capable of holding cover well enough.
Additionally in Hardened Morale plummets far too quickly. I was at 50% morale 20 seconds into the fight, because apparently my troops gave up as soon as the enemy starting firing mortars. Nobody has even died yet, and we'd killed 15 enemy troops, yet -my- morale is the one that is plummeting?
Under rating threshold (hideshow)
I think if they make a sequal to this I would love to see it based in WWII. Maybe with some of the fall back and hold position commands like mentioned above. Also It would be cool to not just pick between two sides but pick your theatre of war and your side. For example have the eastern and pacific fronts to choose between too and have each nationality/army have different upgrades available to them and so on.
Under rating threshold (hideshow)
winning on hardened mode becomes difficult when the germans can stack an unlimited number of soldiers behind one barricade...
Under rating threshold (hideshow)
Soldier : Commander, shal we attack the enemy that's right next to us?
Commander : No, they don't see us. Instead, we should attack the tank right in front of us!"
Soldier : But the bazooka team is already engaging them.
Commander : Shut up private!
Under rating threshold (hideshow)
There should be a auto spawn feature like if the resource level is this high the game will automatically spawn this unit.