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Yeah, Leveling them up can increase the population (though most high power monsters won't get higher then 1) and I believe a higher level effects the attack of stronger monsters (More piercing/attacks/etc) But if not, then the only thing it really effects would be Quest Requirements.
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How do you beat Side Quest 10: Running Duo?! I have an entire maxed out team (atk, int, agi, health) with a Grimrave, Blazern, Argale, and Bravion and I can't beat em! I come so close everytime! Any tips?
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Nice game, but sometimes the news tabs cover the red or yellow bullet and don't fade out for many days. That's pretty annoying.
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I think in New Game + the bestiary should be filled with info since you have already encountered the monsters in the previous run. This would help players decide where to search for which monsters in the beginning and dont have to waste coins when they dont have much.
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Being able to read unit's attack specials (like piercing or area damage) from the monsterpedia would be really useful.
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Lots of bugs present in the game. I'll list some i encountered.
1. Music goes back on after a tournament
2. Stats of my monster resets after come training
3. Training sometimes causes my monster to go back to level 1 if they're not level 5 ( happaned to my unicorn )
4. Melee monster are generally weaker
5. Game sometimes retain monster when i start a new game.
Thats all i can remember. I believe a faster fastforward button for battles should be essential too. Will be playing this game in the future , hopefully after it finishes beta stages. Good Luck :D
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if u beat the game i can tell you how to get razark after u beat all challenges
make another new game+ and u can equip it
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I like this game but the grammar is almost unbearable. I would also like to see more monsters along with 3 evolutions and a longer storyline. I'd give it a solid 4/5.
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make a better story dialogue. " better get home quick, oh no i fell in a hole, im on another planet!, hey you better help me boy-i think you could be a monster trainer," does not sound so good.
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Get Afro Monkey: Game over. You just won, pending some meatwalls in front of him.
On a more serious note,
Best melee DPS: Bravion
Best melee Tank: Argale
Best DPS period: Afro Monkey(Rumbaro)
Best Utility: Blazzern(Penetration shots)
My winning team that beat everything was just a blazzern, rumbaro, and 2 argales or bravians. The afro monkeys so powerful I ditched the argales tankiness because I just didn't need it. The power of the Afro pushes them back and beats them down so hard and fast its ridiculous.
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was decent, but got boring pretty quick.. beat the game once and unlocked the shark.. but i cbf to beat it another 4 times to unlock all the others, or to run through the game 1 more time after that with an op team (honestly 4 blazems are prettymuch unstoppable as is)
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Absolutely love this game. Kicks the ass of all energy, money grabbing based games that seem to be flocking Kongregate at the moment. I completed story line with all creatures I got right at the beginning... Maybe some need for getting extras?
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Would be better with more unit evolutions (1 more stage would be perfect), legendaries that we could find, and if our two starting monsters weren't the strongest monsters available
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This game is awesome, but it could really benefit from some small improvements. Sorting my units by various attributes would be great (species number, most notably). When I find new creatures, I want to know if I already have that species. And sorting quests by completed/uncompleted would be nice, as would a UI change if a side mission has been completed before.
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I enjoyed this game quite a bit. Not too difficult, I actually took the time to max everything out. I will say, a maxed out rumbaro behind any sort of tank is scary good.
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2 melee 2 ranged. red dragon thing, monkey thing, panda reaper thing, fabulous blue thing. Never ran into any problems.
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Adding to vividnightmare's request for explanation, there seems to be a hidden defense stat, and I know there is a hidden range stat. I've seen this best when comparing Angkara and Razark. When they have equal health Angkara can tank a far greater number of hits, and this isn't shown anywhere. Range is obvious, but it would be nice to see the slight differences. Does this have a signifcant effect on the normal monsters, or is it just for the bonus ones?
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Nice game! I enjoyed it. One thing though... I kept the first monster I made evolve through all the game which is not nice. Why? Because I was looking forward to replace it with a stronger one... which never happened because that monster kick asses. Which is bad for a stock monster. Not that I did not enjoy the game. I'm just tired of seeing his face I guess.
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new monsters should be worth trading your originals for. You spend so much time maxing out the stats in your monsters and all of a sudden im supposed to that again?
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I've finished the New Game+, where I can find Howler, Crabot, Flarix and Gaboom? I hope I don't need to restarta ANOTHER TIME the game!
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The Bestiary says that for example Muffin has a Max Pop from 5
but with lvl 4 he has only 3 and with lvl 5 he get a Taffy... a mistake?
But it´s a realy cool game i played it 5 times completely :D
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in the castle i found an unidentifiable creature, with N/A species and N/A type and zero in all stats (until i trained it) it looks like a muffin and cant go into battle because its pop is zero
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haw can i increase the Pop of my units? Its kinda unfair to fight with 4 monsters against 8 of the enemy :/ and i miss an helpfunktion where explains some things and how i do them..
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addictve and good but it's really hard to get units, also it's a bit like another game for my taste i would suggest a bit of a better backstory than falling through a hole and maybe some more powerful units that come from a certain tournaments
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Need a train hp only or an adjustment to the rate of hp growth with the other stats as I reach max stats in everything long long before maxing out hp.
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Multiple loads causes Pochi to start evolved. Then when you try to level up he won't evolve so the game keeps telling you to level up until you run out of candy to level up. And there's nothing left to do but refresh.
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for razark could you make it so he has too move a little bit closer, because it seems as if he misses his attacks on some enemies for not being close enough??
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The bonus monsters that you get after winning seem to be bugged. So far I have the shark and the dog and both of them are really really weak. Both only hit one enemy at a time, at melee range, and both are surprisingly weak considering their stats. Really nice idea adding them, but I don't get the point if they aren't any good.
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Played this game when I was a kid... I decided to come back to it but for some reason I can't get past the tutorial because the unit button doesn't work. I tried on other sites, nothing works...
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I like playing this because I like kicking the other teams' butts', and also because I maxed out my Primary Monsters.
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i don't know why but i just spent 12 hours maxing everything to the brim like training and everyting!!! farms? maxed upgrades? maxed allec characters? you already know, maxed so yeah... thanks for the game dev even though i probably been here too long thx
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I like the game, but one thing I found kind of annoying was that after spending all that time training and leveling my monsters, I would beat the game, go to New Game+ and start out from scratch with one of the unlocked monsters. I think a lot of people share my pain. I suggest that you allow us to carry over monsters from previous games, or at least pick one or two to carry to a new game +