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One of the last survivors... in a cave... with his daughter.... This is going to get awkward and end in retarded babies
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Excellent mood for the story. The way the title screen appeared added to the overall feel of the atmosphere, some thing rare in a flash game. I loved the style and feel of the game all the way through. 5/5
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Has to be one of the best flash 8bit games i've played. Really enjoyed, that. I don't usually like 8bit games. Part of me is hating myself for liking it so much, but it was epic. Hope it gets in the highest rated.
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hi dudes. can u tell me how can i destroy stones underwater? i get grenades in place with 1 soldier but when i'm clicking d nothing happens
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Jumps felt a little sticky, but nothing to cry about in my opinion. Really cool gameplay for an 8-bit platformer. Props.
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I enjoyed it thanks. the game was depressing until the end. The ending didn't really match the feel of the game in my opinion, I thought it should've been a tragedy, I gave you 5 stars anyway.
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@karserus They took what they knew about mutants, and created a giant, nearly unstoppable one that spits out smaller mutants... I don't think they were trying to save the world. If they were, they were really taking the Umbrella approach to it.
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1st Boss is fu-cking retarded. No way to tell the progress you are making because the boss health bar doesn't stay consistant. No grace period after you get hit, which enables you to be bounced in a corner, taking 4-5 hits because of one screw up. Boss is boring and repetitive. Doing the same thing over repeatedly is fu-cking stupid, not fun. (decent storyline though, from what little I saw.)
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looks cool but didnt load right or something, the game is sticky responding and i cant deal with like a full second long stick and lag. sorry but 1/5
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Glaceia - There's nothing wrong with the healthbar, you just aren't doing it right. You have to get the first boss to hit the stalactites, nothing else will damage it.
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Amazing game but I got stuck after getting the piece to the mechanich. I though I had to search for survivors or the daughter before going to the ship. Would have been great to do not allow to exit the room so easily people avoid regoing for the map for hours. The second problem was to deploy the bridge. I didn't realize that small piece was the secondary switch. With this two problems solved the game will be absolutely lovely.
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Very good game. The play style is easy to learn, as well as varied enemies and various puzzles, there is also a riveting story line.
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@gameboy_nate: I tried to replicate what you mentioned, and I found that if you are walking and click away to another tab, your character seems to phase through the floor. What makes this interesting is that if you click to another tab while standing still your character is fine. Not sure what causes the problem, but I don't think it's too debilitating unless you're consistently clicking between tabs. However, if you kill yourself in the first room by falling through the floor four times before touching the checkpoint, a game over screen pops up that you can't interact with and you have to refresh the page. Thanks for pointing it out =)
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Ok, I figured out what was happening. If I klicked out of the page, for whatever reason, the character would clip through the ground and go to a different screen-block-level-thingy. While it happened to be pretty early when it happened to me, I imagine that it could be pretty game breaking later on, so this is something that should be fixed pretty quickly I imagine.
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So I just had a really weird problem. I went off the page to message a friend back on facebook, and I was all of a sudden at a place where I wasn't before. I don't think I was even supposed to be able to get there yet. I don't really have any clue what happened. But you should be able to figure out what went wrong from that, right?