Under rating threshold (hideshow)
I just wanna say, Thank you, Auriplane. Snailiad is an undeniably awesome game. One of my favorites, no doubt. I loved exploring, finding all the Helix Fragments, and all the Snelk Rooms.
Even dying!
When I first played this, I thought: "Gee, this is easy mode?"
I didn't make it very far.
A few months later, I went back and played again. That time, I beat the game (after a few dozen frustrating deaths against Space Box (Even with nine hearts)) .
I REALLY LOVE THIS GAME!!! REALLY WANT SEQUEL! THORGLE BORGLE!
And so ends my long Thank You.
It does work, but it knocks you out of your shell. A lot of people got confused I think because the animation is similar to getting hurt. Ah well, something to fix in the sequel :-)
Under rating threshold (hideshow)
I really love this game, but sometimes I have to wonder if Greg plays the games before badging them. Although it's not really a"hard" game, it is a long and challenging 1. It takes quite a damn while to collect 10 helix fragments and it takes a very long time to beat it..in comparison to getting 15 points for doing so. I know he does play them and usually does a good job, but it seems like if a game isn't incredibly hard, just long and/or challenging, it only get's a medium. I mean, it's my first play through, so once I'm done I'll have put in maybe 3 hours of gameplay. Of course if it's your 1st time it's going to take awhile. Idk, awesome game, disproportional badges.
Under rating threshold (hideshow)
Ahhahaha. Oh god. FG20's comment made me laugh so hard after I got the Pea Shooter. Oh man. I vote that as one of the best comments ever. Great game btw.
Under rating threshold (hideshow)
Auriplane, Elephant Quest may be made by my favorite developer, but it in no freaking way trumps Snailiad. In fact, I almost hate Elephant Quest compared to this and that it somehow did better, probably because of its huge glorifying Armor Games sponsorship >:( Sorry for the rant; and to all the people who like EQ more than I do, I said IN COMPARISON to Snailiad, in my opinion, EQ is next to nothing. I still enjoyed it though, which I admit can be hard to believe from what I stated. SAM642 got this out of me.
Under rating threshold (hideshow)
At first I thought I'm gonna like this game, it starts as a good platformer. But it gets very annoying when those stupid birds start comeing, constantly, out of nowehere. Even their sound gets on my nerves! Also you are supposed to make impossible moves all the time! Wich is bad enough without the birds knocking you off the walls all the time. I was going to give this a decent score, but it became so annoying that I ended up with 1/5.
Under rating threshold (hideshow)
I know why all the snails are dissapearing...some french guy ate moon snail and realized snails apperantly taste good, why france, why?
Under rating threshold (hideshow)
Sorry, my other comment missed a room. In the room after Snail Town, shoot the ground in front of the door. It should disappear. NOW follow the corridor, etc.
Under rating threshold (hideshow)
To find the Shrine of Isis: Go to the far wall of the main Snail Town. Now, shift gravity to the left and walk down the wall. Follow the corridor until you come to an area labeled "???". Explore this area until you find the Shrine! Rate this "+" so other people can see this!!
Under rating threshold (hideshow)
wtf theres a glitch room. Somehwere in a green room is a weird glitch passage(its not a secret it really is a glitch) and if you go in you cant come out it leads to the area with cave snail but if you go down the hole with cave snail it goes to a room with paths around 1 big tree but it will say that youre in snail town.
Under rating threshold (hideshow)
BOSS RUSH GUIDE:
Boss 1:go anywhere, but stay off the block in the middle, then hide in your shell. when shell breaker unleashes her boomerangs, get out of shell shield and attack. repeat process, then shellbreraker is dead.
Boss 2:first of all, breaking the cannons is a PRIORITY!then attack the feet afterwards.
Boss 3:IMITATE! move in many directions while being away from him.when his blocks are released, BREAK THEM!
Boss 4: Unknown strategy.
Boss 5:Hide in your shell until he gets out and becomes vulnerable.
Under rating threshold (hideshow)
Jul. 08, 2011
Boss Rush guide: 1st boss stand on bottom of leftmost door and shoot to the right. 2nd boss: Stand in between the eyes and shoot left to right. 3rd boss: Gravity to adjacent side whenever he is about to move. Do this while shooting at him. Be patient and you will eventually beat him. 4th boss: Shoot him all the time, while jumping over the coloured doughnuts. Your projectiles will block his projectiles, so don't worry about those. 5th boss: Reflexes. When he is shooting those big waves make sure you get to the opposite side and shoot at him. When he is bouncing, stay at far left, just evade using gravity. When sleeping, stay at a corner, gravity to opposite lane at last minute. When he's shooting in a cyclical motion, just walk along the edges.