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well, this one took me by suprise. it just one of those gems which at first glance hide their awesomness behind crude graphics :) well done.
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HOW TO REACH ISIS SHINE: start from the main snail town save point, go left all the way until you reach the leftmost wall. there should be a little opening below you, cling to the left wall and go down into the little opening and go left. in this new screen, jump down to the ground and shoot the bottom right corner of the ground, and a path should appear. follow this until you reach the weird black area. jump up and cling to the gray wall and go through the pink door. You should be in a straight horizontal room. Go about halfway through and shoot at the wall above you. You should see explosions, meaning that the wall is open. Go up from there and you are at the wall of isis. PLEASE THUMB THIS UP SO PEOPLE CAN SEE.
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I simply love this game. Heres a fact about Snailiad: Once your a full metal snail, you cant get hurt by fire or orange spikes.
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Purple snail: "do you think cave snail is single?"
Cave Snail: "I ARE CAVE SNAIL! THORGLE BORGLE!"
Me: "Yeah, definitely."
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For those who don't understand how to control the direction w/ the Gravity Snail, hold an arrow mid-air, AND THEN press Z.
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Very cute, it was lovely to play through. It felt familiar yet entirely new at the same time. I never knew how awesome snails could be.
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No wonder snails are dissapearing, they have two giant disembodied feet and a portal to hell right beside their town!
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Now you know that when snails take so long crawling around the edges of fish tanks it's not because they're sucking up algae but rather they're looking for the secret invisible path out.
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Boss Rush guide: 1st boss stand on bottom of leftmost door and shoot to the right. 2nd boss: Stand in between the eyes and shoot left to right. 3rd boss: Gravity to adjacent side whenever he is about to move. Do this while shooting at him. Be patient and you will eventually beat him. 4th boss: Shoot him all the time, while jumping over the coloured doughnuts. Your projectiles will block his projectiles, so don't worry about those. 5th boss: Reflexes. When he is shooting those big waves make sure you get to the opposite side and shoot at him. When he is bouncing, stay at far left, just evade using gravity. When sleeping, stay at a corner, gravity to opposite lane at last minute. When he's shooting in a cyclical motion, just walk along the edges.
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BOSS RUSH GUIDE:
Shell Breaker: Stand on the upper left corner and the boss' shield won't ever hit you. After that, simply spam Rainbow Wave diagonally downward to kill the boss easily.
Stompers: At the start of the match, jump over 1 or 2 incoming mines. Then, spam Rainbow Wave towards the eyes, alternating directions rapidly. That tactic will not only help damage the boss faster, but also wipe out the turrets a lot faster. When the Stompers starts stomping rapidly while moving in one direction, just keep moving at regular speed while shooting your weapon diagonally upward in the direction you're going. Make sure that you're always between the two eyes at ALL TIMES and you'll be able to kill the boss even faster than the Shell Breaker. Do NOT focus on the turrets; as I mentioned before, they'll be destroyed while you're hitting the eyes.
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"Moon Snail is too powerful for you right now!"
Well, all the other bosses were pretty easy, I guess I'll give a try.
*fights first part*
Well, this is pretty easy, I just have to time my shield well.
*fights second part (red)*
Hmm, he is pretty damaging, but is almost down!
*fights third part (giga)*
Wow, this sure is hard, but I still have my shield and I'm able to block most of his attacks
*fights fourth part (red giga)*
*smashes keyboard and punch self in the face*
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Time Cube: Switch your weapon to Boomerang before the fight. Boomerang is not only capable of going through the small spaces, but also deal high damage against large bosses due to its rapid hit damage during travel and return trips. Boomerang will not only destroy the cloned blocks in no time, but also rip through the boss' HP so quickly from the inside of the stone shield that it won't even be able to attack the player in its blue phase. Also, use gravity for vertical movement only. DO NOT ever use the side walls. (Note: Using Boomerangs will allow you to defeat the boss about 3 times much faster.)
Sun Snail: This is the hardest of all. Switch back to Rainbow Wave. Refrain from using gravity change. You'll have to move around frequently, since the boss tends to teleport ONTO you occasionally. Your weapon spamming will usually block the boss' wave attacks, so mostly watch out for his triple color shot that homes on you.
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Boss Rush guide 2: U can do like the guide from Viuna, but i found that to make it easier, don't just use rainbow wave. Use many weapon with destruction.
1st boss: When doughnuts get to group, some narrow space would be fit if u use pea shooter.
2nd boss: Use huge rainbow waves to increase damage rate.
3rd boss: Boomerang are super good on this boss. As u move, Boommerang will fly to various way, the boss will lost live faster.
4th boss: Use the pea shooter. As we have solo weapon, it's huge black waves would just lost a SINGLE PEA! You can beat him while solo weapon.
5th boss: Yeah this one is hard so just use rainbow wave. Pea won't help anything.
Thumbs up this so everyone can see it.
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with the final boss a better tactic when sleeping is to just hide in your shell. Your shield protects you from the Zs
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Very well made game. The music was amazingly fantastic and the graphics are simple, which gave it a retro feeling. The secrets are well-hidden and rewarding. The difficulty curve was pitch-perfect and the unlockable challenges are worth the play. 5/5.
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Thenextneo42, perhaps actually look at the customizable key controls first? for WASD users, jump/strafe/fire keys are HJK. And worth also mentioning that Instructions mention only the arrow keys/ZX for control, although both styles are enabled.
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Amazingly this game fails to lose its replay value despite dozens of plays on my part. The totally optional conversations with the snails are amusing and worth backtracking to see what else they'll say. There's tons of secret stuff to discover (including some stuff you *shouldn't* be able to reach, normally.) The music is amazingly fantastic, and combined with the retro graphics and superb play controls totally immerses oneself in a classic platforming/adventure heaven.
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BOSS RUSH STRATAGIES: Super Shellbreaker: Stick to the right wall, and he'll almost never hit you. Just hit him until he dies. Vis Vires: Stay inbetween them and constantly fire upwards. Moving left and right to stay inbetween them while firing upwards will cause you to fire at their weak spots, defeating them easily. Time Cube: Move to the opposite corner from him, then shoot him when he comes down beside you, and repeat. Do the same thing to the additional cubes he sends out. Sun Snail: Counter his wave attack with your own, and gravity jump to avoid his homing missiles. Omega Snail: When he's vunerable, attack him from above or below, depending on if he's on the floor or ceiling, respectively. His pellet spiral is easily dodgeable. When he shell rebounds, dodge by moving left, right, or jumping. Dodge his sleep attack by quickly gravity jumping between the left and right walls. Rate up to keep visible!
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i like the customizable controls. I gave this to a friend, and he was like "wtf why do i duck when i press up? WTFWTFWTF"
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GRAVE DIGGER, are you serious? I personally love this game, but what you're saying doesn't make any sense. The rating function is there so that people can rate it according to how much they liked it. If only people who liked a game were allowed to rate it, then all the games on Kong would be rated 5/5 and you wouldn't be able to find the really good ones.