Comments for Town of Fears

avatar for MadCrimson
MadCrimson

Oct. 20, 2011

Under rating threshold (show) I really like that I can always reset the attributes without penalty. That allows me to play around and for that I give you 4/5.

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(1862)

avatar for teaganlorelei
teaganlorelei

Oct. 19, 2011

Under rating threshold (show) i wasn't so sure at first but i really like this game. the art is fantastic. i really like how i get to control the damage and defense it's not just randomly generated percentages. good job.

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(1235)

avatar for LowManji
LowManji

Nov. 3, 2011

Under rating threshold (show) Love this game. Great chars, simple and fun game system (great thing, the free resets), catchy story. I just want a intro and end cutscenes to. Waiting for a sequel. Some tips for each char on hard (works for me, at least): Detective: Put all in dodge, then in concentration and head shot. Keep defensive Librarian: Put all in con. Use atk skill, then defend, then normal atack, then heal. Student: I put all in diamont shot, then 1 or 2 in focus, then play around. Kick but in atack. Last Flake: My best char. 1 in bite, 5 in regen and rest in Health. Keep atacking and healing. She can beat the last boss all alone. Hunter: 4 in Tiger claw (5 make it to fast). He do serious damage, use it against high atk enemys, so you can kill then before you lose much life.

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(655)

avatar for mohirl
mohirl

Oct. 20, 2011

Under rating threshold (show) Really enjoyed that. One suggestion - make it clear that you need to use the scroll bar to scroll down the text, it just looks like it's been cut off. And preferably use arrows to do that, the scroll bar keeps scrolling the game window instead. Oh, and unless I missed it, there was no real introduction, I started the game fighting a dead bird for no apparent reason. Maybe a cut scene at the start? Cool game though.

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(1093)

avatar for KaisarDragon
KaisarDragon

Oct. 21, 2011

Under rating threshold (show) "Wait a moment, I think I heard something and the train slowly slowed down." Mr Marco! You aren't supposed to read the stage directions!

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(814)

avatar for Stonecrush
Stonecrush

Nov. 2, 2011

Under rating threshold (show) Damage notification is too slow. In longer fights (like the boss fight) its unable to keep up and after you change character you still see notifications from the last fight. Problem would dissapear if few boxes could appear at the same time or maybe just make them float faster

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(14)

avatar for DoctorMarius
DoctorMarius

Oct. 22, 2011

Under rating threshold (show) perhaps health/dmg/att/conc could be skills that "auto-level" a bit, while the 4 special skills are the ones to choose from when you level up.

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(14)

avatar for merlin4
merlin4

Oct. 31, 2011

Under rating threshold (show) the needle still lags

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(13)

avatar for Kalrakh
Kalrakh

Oct. 20, 2011

Under rating threshold (show) Very nice game, had the same problem about the needle, always triggerd a bit behind the place were it was shown, perhaps a problem of solution if shrinked, don't know. But the rest was very nice and quite challenging battles.

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(703)

Developer response from aveeMuhaGames

The game has been updated and this problem should no longer occur. Thanks for feedback!

avatar for phoenixrising211
phoenixrising211

Nov. 1, 2011

Under rating threshold (show) Glitch: If I save from a character's Attributes screen just before a battle, then load, all my characters get healed 20% as though a battle has gone by. I can just keep clicking save/load repeatedly to heal everybody back to 100% after every battle. (Doing this also screws with the timer, making it say I've been playing for negative hours.) Obviously this is only relevant to medium or hard modes.

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(47)

avatar for FrozenThrawn
FrozenThrawn

Oct. 22, 2011

Under rating threshold (show) Good game, good system. Some suggestions. Have points to put in skills and points to put in attributes. Never found it better to increase concentration or damage when I can click on an ability to make it get 10% extra damage and another attack. Try and maybe add more activating skills and creature styles so that your attack style changes more according to enemies. Good game.

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(12)

avatar for Fiery_J_Jabiy
Fiery_J_Jabiy

Oct. 29, 2013

Under rating threshold (show) I just bit a zombie! How ironic.

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(23)

avatar for Codyeo
Codyeo

Dec. 24, 2012

Under rating threshold (show) Detective Marco may have been the main character but using Last Flake for every fight made even the Hard difficulty insanely easy. Rage followed by Bite every time...and since the other two abilities are passive (and great ones at that) you don't have any wasted skills! Love how skills both get stronger and take LESS time to use, rather than take longer, but absolutely hated being able to fight faster than the numbers could appear on screen. 4/5.

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(11)

avatar for Lumin
Lumin

Nov. 1, 2011

Under rating threshold (show) I enjoyed it, but a few things I found rather annoying. First, terror is too strong for how hard it is to heal. Losing 50 health a turn unless I built everyone as a damageless tank made some battles frustrating. Second, the amount of benefit you get from increasing damage makes it a waste of time. Everything else increases in a noticeable amount but damage goes up in such a minor way as to make it practically a wasted increase.

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(53)

avatar for ROAero
ROAero

Oct. 31, 2011

Under rating threshold (show) To beat the last boss, use 'Last Flake' character with 5 points on 'Regeneration' and everything else put on health. For me Last Flake had 200Hp and regenerate 30hp each round more than the boss do on medium difficulty. Enjoy.

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(40)

avatar for daanuk
daanuk

Oct. 24, 2011

Under rating threshold (show) If you're considering a sequel, I don't think it would hurt to add an element of variety to things. If found that after half an hour's gameplay I was very much going through the motions, with regards to battle situations. When you have character options for those battles, often one of the characters is so powerful you can win in three attacks or less. Perhaps some mini-games and different ways of fighting would provide greater player stimulus. Very close to greatness.

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(26)

avatar for sweetkid2010
sweetkid2010

Oct. 26, 2011

Under rating threshold (show) fun game my favorite character is Last Flake

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(10)

avatar for AluminumSheets
AluminumSheets

Oct. 22, 2011

Under rating threshold (show) Last Flake is a total baller. I maxed out her regen and spent most of the remaining points on health. I beat the final boss with just her.

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(10)

avatar for Steelwyrm1
Steelwyrm1

Feb. 11, 2014

Under rating threshold (show) cheers to a really great game will look foward to seeing a sequel though my hopes will probably not last as it has allready been nearly 3 yrs since this came out though the style the chars lvl and the story line is well thought out for a small browser game its a briliant piece really :)

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(9)

avatar for Awal
Awal

Oct. 29, 2013

Under rating threshold (show) Not many games where the main character is the worst character you can have.

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(5)

avatar for Loius
Loius

Oct. 29, 2013

Under rating threshold (show) The 'you hit here' icon is always significantly behind where the actual indicator is, for me. I have to click near the end of the highlighted area to get it to land in the center.

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(5)

avatar for CrestOfFire
CrestOfFire

Oct. 29, 2013

Under rating threshold (show) Badge of the Day guide: Easy mode, second battle. Put all your points into Headshot; if you get it close enough to the yellow area, the Headshot boost will bump it up to 100%.

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(5)

avatar for PixelSoup
PixelSoup

Nov. 2, 2011

Under rating threshold (show) Headhunter Jake with a concentration of 12 (Maxed) doing the last leg of the final boss on Hard gave me the win. The boss was only able to dish out 5 damage per hit.

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(9)

avatar for Vismaster
Vismaster

Oct. 31, 2011

Under rating threshold (show) Last Flake is OP :3

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(9)

avatar for mech783000
mech783000

Oct. 24, 2011

Under rating threshold (show) I would love to see your HP regenerate after chapters. I was nearly screwed on hard mode when I left Simon and Angela's health both at around 16. The game play however was terrific, though I couldn't see it being much of a challenge at all if you're not on hard mode.

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(9)

avatar for belteshazzar293
belteshazzar293

Nov. 2, 2011

Under rating threshold (show) to keep your health topped up during the hard campaign: if one of your characters is knocked out, dump all their points into health so they heal faster while you use the others. example: a character with 20/100 health will take 4 turns to fully recover, but if you boost their health to 120/200 it'll only take 2. (assuming your remaining characters can win on their own.)

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(8)

avatar for saperman
saperman

Oct. 25, 2011

Under rating threshold (show) Great game. Reset the attributes without penalty is very good idea. Because of this game i waste 8h of my life. :-D 5/5 I'm waiting for second part.

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(8)

Developer response from aveeMuhaGames

I wouldn't call it wasted if you enjoyed the time :P Cool to know you liked it!

avatar for Jeanmiwan
Jeanmiwan

Oct. 20, 2011

Under rating threshold (show) Too straightforward : you don't choose what to do next, the story decides all. Anyway, I really like the fighting system and the real differences between each character. Great artwork, too. A good game.

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(8)

avatar for Vlyke615
Vlyke615

Oct. 20, 2011

Under rating threshold (show) Is part of the story getting cut off? I see unfinished sentences in some dialogue with new ones forming after you click. For instance in Chapter 5 The Librarian says "Once, many centuries ago, it was defeated and until now nobody" and when I click to continue it starts with a new sentence with "However". Same at the end of the conversation he says "Remember - Victory depends on" and then it goes to the map. I figured he meant "You" but wanted to mention these since you said story was important in this game. I have no clue where else in the game there could be 'cut offs', this was the first place I noticed. I'll also post it in your shout in case it gets drowned out here.

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(279)

Developer response from aveeMuhaGames

The game has been updated and hopefully all cut off text should now display properly, without the need to scroll. Thanks for feedback!

avatar for mvm900
mvm900

Oct. 21, 2011

Under rating threshold (show) I've never seen a butcher, a cultist, and zombies take shotgun bullets to the head, neck, and chest like that before.

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(19)

avatar for Nerava
Nerava

Oct. 30, 2012

Under rating threshold (show) Is it my imagination, or is the hit box for the bar NOT the center of the bar? It seems to be a little before every time.

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(7)

avatar for HinadaRuso
HinadaRuso

Nov. 2, 2011

Under rating threshold (show) Really fun game, and have to agree with others... Last Flake is pretty OP. Wish I had read the regen thing earlier... Took me a lot longer than it should have, since I was stuck on chapter 7, with detective and flake both being at 25 health or less.. So even switching over to that strategy didn't help much, because of that stupid ability where they do more the more they have hurt you...

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(7)

avatar for manodjow
manodjow

Oct. 31, 2011

Under rating threshold (show) first game I love playing with an old computer that lags

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(7)

avatar for JohnnyVega
JohnnyVega

Oct. 24, 2011

Under rating threshold (show) Nice game, I just wish there was a bit more balance regarding the characters. Definitely like the fact that you can reset your stats instead of having to pay for early mistakes.

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(7)

avatar for Maxter50
Maxter50

Oct. 24, 2011

Under rating threshold (show) Game was really fun but I was hoping you could replay it on a higher difficulty level with the stats you have already earned on the previous one. That would be really fun!

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(7)

avatar for SchattenFlamme
SchattenFlamme

Oct. 23, 2011

Under rating threshold (show) The art is very good. The game has a good story. The game-play itself (personally) was a bit repetitive, just clicking but that still doesn't effect the outcome. The characters are pretty well developed, in conclusion this is a good game I gave it 5/5

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(7)

avatar for Devne
Devne

Oct. 22, 2011

Under rating threshold (show) Seriously, you created a great game! I loved every character (except the librarian, too masochistic in his way of fighting, but exeptionally good as sacrifice when enemies start to do more damage the more they are wounded XP). The art is absolutely great, the music (or better sounds) is sometimes lacking since it is quite repetitive, but anyway adds the right thrill to the game. All in all, I find your game amazing! I hope you will create a longer sequel, and so I am looking forward for "something even darker" ;) Great job aveeMuhaGames!!! (sorry about my foreign English, pobody's nerfect XD )

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(7)

avatar for Tarabalien
Tarabalien

Nov. 1, 2011

Under rating threshold (show) I understand that they don't heal much between fights but between chapters? I can restart the whole thing because I sucked in the chapter before and therefore don't have enough health.

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(26)

avatar for CometFrost
CometFrost

Oct. 31, 2011

Under rating threshold (show) The issue of the hits landing behind the needle is not fixed. It still happens in all but a couple of fights.

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(17)

avatar for Eclecto
Eclecto

Oct. 25, 2011

Under rating threshold (show) I like the combat and leveling system. Would like to see more room to grow and level up. For most of the characters it seems like it's best to focus on maxing out one or two of their skills and ignore attributes; the only real exception is you probably want to throw a point or two at improving Angela's and Simon's abysmal health. Maybe for a sequel you could make level-ups more infrequent and give separate skill and attribute points? I also don't like that the game is so darned linear. A set number of combats played in a set order with a set party with set points where you level up equals a set amount of fun. Still, 4/5; I wouldn't bother making so many suggestions if I didn't like the game.

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(17)

avatar for Drakkose
Drakkose

Oct. 30, 2013

Under rating threshold (show) You acquired this badge on Oct. 31, 2011. A Halloween well spent... *Cries a little inside*

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(4)

avatar for WhiteLord
WhiteLord

Nov. 3, 2012

Under rating threshold (show) A problem: the damage animation is much slower than the rest of the game, so after a while, during a long combat, it stays too far behind and lags. It's really annoying, so please try to fix it if you can.

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(4)

avatar for Avaruus
Avaruus

Oct. 22, 2011

Under rating threshold (show) The art was super and fit the story well. It was all a bit too much classic Lovecraft thing for me, but I guess that's what you were aiming for. The battle system was interesting, liked it. But the game itself was a tunnel run - fight after fight after fight. I'd certainly like some freedom to explore and do a little detective work myself, this way there was no real mystery to it.

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(30)

avatar for AmnesiaMau5
AmnesiaMau5

Feb. 5, 2013

Under rating threshold (show) So... I just had 2 perfect shots in 1 round and I don't have my achievement? This is awesome...

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(6)

avatar for NeeL
NeeL

Oct. 29, 2013

Under rating threshold (show) Meta-gaming tip! When travelling with more than one character, make sure you spend the points of the characters you are not going to fight with on health. They will be healed 20% of their max, which you just increased, even if they do not fight. :)

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(6)

avatar for JaffaJuice
JaffaJuice

Oct. 27, 2012

Under rating threshold (show) i am going to get the scared stiff quest without peeing myself :D

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(6)

avatar for ishu_bagaria
ishu_bagaria

Apr. 24, 2013

Under rating threshold (show) I would have liked if there was some exploration or mystery part in the game rather than just clicking and a story screen after 2-3 battles...

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(6)

avatar for DragonClawStar
DragonClawStar

Nov. 7, 2011

Under rating threshold (show) Part 1 Really nice game I rate *4/5* Due to storyline and favorite,I have not done a review for quite a while.I first tired it on Hard mode when I saw the "Hard Badge"(When you beat on hard mode)So I did have hard time until we were going to the "Under World" on 3th Level.not sure what the enemy's name was because I beat it pretty fast.I had a hard time on boss so I used LowManji(Level 47)'s Advice.I think his advice is very useful if you are having a hard time and I have added mine together here and parts of his,left out bad. *Detective*-You should max out his Ultimate Skill for 4 shots and max out on Concentration to 9 and if remaining put on Dodge Passive Skill.*Librarian*-Max out his Ultimate Skill for 4 shots(35 Damage each)and 1 on Passive Skill(First one that sends damage back to enemy),lastly 1 on Health(Try to at least hit all attacks on his Ultimate Skill twice for about 200-280 Damage,which is 31% of Boss Health reduced).

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(6)

avatar for cman95
cman95

Nov. 3, 2011

Under rating threshold (show) hard mode gets way too hard, when you restart a chapter you should get full hp.

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(6)

avatar for robrargh
robrargh

Nov. 3, 2011

Under rating threshold (show) Just use Simon's upgraded Cleansing first thing on the last boss, before Simon dies u can whittle him down to less than 400hp if you're both accurate and a little lucky. Then the boss is suddenly laughable.

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(6)

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