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Comments for My Life is Yours

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Noah12345679

Jun. 28, 2013

Under rating threshold (show) WHY DOES THE GAME HAVE TO END!? Please make a sequel....

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(6)

Aylwind

Oct. 18, 2015

Under rating threshold (show) Wasn't a bad concept at all! Well tought of. Now would need longer challenging puzzle but its a good start, was enjoyable and worth playing. Keep it up!

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(6)

FrancBed

Apr. 10, 2012

Under rating threshold (show) Original idea, but needs some more work. when you restart the game after finishing, the music doesnt stop playing and overlaps with itself. And it would be more fun to play if choosing different paths would take you to a different ending. I was kinda expecting that. And when i first got a choice i did not quite understand that i had it and picked just the first door. Same second time. And first choice wasn't clear enough which door would lead to which coice... Good game whatsoever :)

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(6)

Fenlin

Apr. 09, 2012

Under rating threshold (show) too short and sometimes too easy. But still very cool game

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(14)

menacingduck

Feb. 11, 2014

Under rating threshold (show) Great game mechanics, there's definitely potential on that front. The graphics were whatever, I didn't like or dislike them. I found the music to be far too minimalist and repetitive, needs to be more atmospheric with a greater variety of chords/notes. The game is FAR too easy the puzzles need to be harder to figure out. Just my opinion.

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(4)

Galev

Apr. 14, 2012

Under rating threshold (show) Honey, would you please drown yourself in this pool, so I can cross those bars to the door?

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(13)

5fshrmn

Apr. 11, 2012

Under rating threshold (show) A great idea for a game, along with some good music. Unfortunately, I must repeat other comments by wishing for a more varied ending choice and by noticing the music bug (when you return to menu, a new loop starts up. Two music loops are now playing). The gameplay itself has great potential, and if there is a sequel I greatly look forward to it!

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(5)

Jondalar19

Apr. 09, 2012

Under rating threshold (show) Great game, it is a very good concept... Yet the ending is totally disapointing. Something more elaborated would've put it straight to my favorites.

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(15)

Avalus

Apr. 20, 2012

Under rating threshold (show) Oh I like this one.. simple and cool graphics, a new and creative gameplay (especially with the elements and all that stuff). And while the music wasn't really my style it still sounds good. All in all very fun, but a bit too short for me (translation: this game is so good, I want to play more). I expected different endings for different decisions. Oh, and a mini-map or a full-view option would be a nice addition for bigger levels, though they aren't that big right now.

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(10)

AceCdog

Apr. 11, 2012

Under rating threshold (show) CLIFF HANGER NOOOOOOOOOOOOO I WANT TO KNOW WHAT HAPPENS!!!!!!!!!!!!!!!!!!!!!!

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(4)

KingAvatar

Apr. 11, 2012

Under rating threshold (show) The last level can be beaten in about 2 seconds by just going into the beam then exiting it half way up.

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(4)

awesomd218

Apr. 06, 2014

Under rating threshold (show) To bad there are no achievements

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(4)

tamanegisan

May. 02, 2015

Under rating threshold (show) I wish there was a way to try out all endings without tediously going through each level...

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(4)

Noah12345679

Jun. 28, 2013

Under rating threshold (show) "Okay my love. You died in a blazing fire. I'll become the thing that killed you!" How morbid!

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(4)

Jull_GC

Apr. 08, 2012

Under rating threshold (show) Ahh Greek mythology, how intriguing. Is this based on the story of Orpheus minus the musical portion?

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(22)

Developer response from averonne

Yes, it is. :)

hal0man177

Aug. 15, 2013

Under rating threshold (show) please stop advertizing on the comments

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(3)

tigerbom98

Sep. 16, 2013

Under rating threshold (show) I love how the music changes for each element you become.

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(3)

Neafariousdeath

Apr. 13, 2012

Under rating threshold (show) multiple-endings should be a little more different (for example agreement-peace-ease should represent a peaceful house for the two lovers while conflict-adventure-hard should turn them into a sort of adventurers)

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(8)

HerculesIsadore

Apr. 14, 2012

Under rating threshold (show) I chose conflict over agreement. I chose adventure over safety. I chose challenge over ease. I also chose to jump over my girlfriend's head teabagging her as the game went to credits.

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(8)

chaindeath

Mar. 10, 2015

Under rating threshold (show) The idea of having to hold yourself under water until you drowned multiple times so that your loved one could burn them-self to death multiple times to get through some doors is horrifying

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(8)

incubus0

Sep. 17, 2013

Under rating threshold (show) 4/5, a bit short and your choices should have more impact than just the text in the end

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(3)

Enigmia

Mar. 09, 2014

Under rating threshold (show) I love the design touch of the song fitting the element the character embodies.

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(3)

Ziroyia

Apr. 14, 2012

Under rating threshold (show) Meh, good but ending was dissapointing.

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(3)

benubird

Apr. 10, 2012

Under rating threshold (show) Bug: music doesn't pause when game pauses, when you click outside of the screen. Needs a mute button. Otherwise, very good game! Would like it if it was a) longer, and b) if choosing different paths resulted in different levels, not just a different end message.

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(3)

rexydon

Apr. 10, 2012

Under rating threshold (show) Great game. Gotta say the ending was a let down.

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(3)

Gtzk

Apr. 10, 2012

Under rating threshold (show) I love the way it was made.

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(3)

clowntree

Apr. 10, 2012

Under rating threshold (show) I really like how the floating silhouette looks like either the girl or a floating hand of hades.

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(3)

river_dark_star

Apr. 10, 2012

Under rating threshold (show) Great game with room to grow! I finished 3 different combinations of endings in less than 10 minutes, so more levels would be cool. Maybe unique levels depending on the paths chosen rather than the same levels with the same decision levels every few levels. Also, I would have liked to see different outcomes based on the choices made. Great concept! Have to give it a 4/5 for room to grow. :)

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(3)

litzana

Apr. 10, 2012

Under rating threshold (show) I love how the music changes with each element.

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(3)

Kefira

Mar. 02, 2013

Under rating threshold (show) The soundtrack skipping every time you die gets REALLY annoying very quickly. It'd probably be better to keep the soundtrack contiguous, with the elemental embellishments joining and disappearing as needed. Otherwise, a very imaginative game, 4/5

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(6)

graeshark

Apr. 11, 2012

Under rating threshold (show) Really make one think on the phrase "I would die for you."

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(6)

shccer

Dec. 01, 2013

Under rating threshold (show) make different ending for different combinations of choises

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(2)

Alimando

Jun. 14, 2012

Under rating threshold (show) nice and challenging. I like the combination with the two in love.

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(5)

NightStalkerGT

Apr. 19, 2012

Under rating threshold (show) Are the endings supposed to be self reflecting statements?.......If so then from what I have read I should not be able to finish this sen

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(5)

Gofers

Apr. 11, 2012

Under rating threshold (show) Only thing that annoyed me was the way the music changes when you change elements/characters. If you can find a way to keep the background music playing and add the changes for elements it'll make it feel much more fluid.

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(5)

Shadowbunny22

Apr. 17, 2012

Under rating threshold (show) how does a gas person get killed by spikes?

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(9)

browns38

Jul. 02, 2013

Under rating threshold (show) Excellent game with original mechanics. My only complaint is that the level design is a little too straight-forward.

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(2)

FrivolousDonkey

Jul. 29, 2016

Under rating threshold (show) Nice concept! Heads up, the level design wasn't airtight though. Some levels I was able to run straight to the exit by sidestepping in the air, making specific jumps etc

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(7)

PikaisMyFriend

Mar. 25, 2013

Under rating threshold (show) I liked it at first, but it got repetitious fast. It was the same thing in each level.

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(2)

GhoullyX

Apr. 18, 2012

Under rating threshold (show) Very interesting and fresh concept. I wish the ending was more fleshed out though.

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(2)

Crowzero

Apr. 17, 2012

Under rating threshold (show) Love the game, love the story and love the puzzles. Great Job! 5/5

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(2)

Puck_88

Apr. 16, 2012

Under rating threshold (show) I rather like the plot/idea and how depending on how one died the other gains an immunity to the recent death giving element. Now it just needs a badge!

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(2)

nafets112

Apr. 11, 2012

Under rating threshold (show) Very nice game, but at the credits, when I clicked the screen it make the music go "dubble" (aka the original music didn't stop and when I came at the menu screen it started a new version of the music over the old, which was both strange and a bit irritating while I was typing this comment :P)

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(2)

Ariq17

Apr. 11, 2012

Under rating threshold (show) philosophical indeed

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(2)

DubaiBunnies

Jun. 14, 2017

Under rating threshold (show) I like this game!

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(2)

kidd12345678

Apr. 13, 2012

Under rating threshold (show) good but short game

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(4)

fdsa0113

Apr. 11, 2012

Under rating threshold (show) dang really amazing game... I love the concept where 1 has to die in order to switch to the other character, but with an amazing twist... The method in which you die affects the soul's elemental affinity so the other character could be fire-based or water-based... neat... how did you get this idea?? beautiful story

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(4)

abe_myth

Apr. 11, 2012

Under rating threshold (show) how to mute?

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(4)

AlasterMyst

Apr. 11, 2012

Under rating threshold (show) 2/5 Good game but I have a pet peeve against games with no mute

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(4)

iamarogue

Apr. 14, 2012

Under rating threshold (show) Nice game, nice concept. But I wasn't actually sure what decisions I was making that lead to the ending I got. A few levels I noticed that there was more level to explore than the door I found, but playing through, they weren't conscious decisions. I sort of thought that the different doors might lead to different areas and eventually I would go back, or at least see a map, so I could see the routes I didn't choose. Point is, I had no idea I was making "decisions" about how "adventurous" I was, I was just finding a solution to the puzzle.

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(5)

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