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my english isn't good enough to explain that and i didn't find the comment(someone found them and made a comment about that).
i only have found that:
DEVELOPER RESPONSE FROM AWOKE
They are bugged Perks. I forgot to completely remove them from the game.
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I love the auto-attack. This game is excellent with it. I especially love that this isn't that big of an "Adventure" game. I like it without all the maps. I have nothing to complain about except the lack of variety in weapons. Otherwise, great game 5/5
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I have won on hardmode. I have put one statpoint in health, one in attack and the rest in speed per level up and put all perkpoints in hard skin(hidden perk). with the equipment i have focused on armor.
if you have problems with the 2nd boss, you will have more problems with further similar monsters, which will be stronger and only beatable with a bit luck and good timing.(or a stronger char, not an option on hardmode)
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Hint:
1) Find an enemy that drops more upgrade stones than normal.
2) Beat the next enemy after him.
3) The enemy that drops more upgrade stones than normal will be in the training fight now.
4) Keep doing the training fight over and over again to rack up upgrade stones!
+ this so other people can know! Thanks and happy hunting!
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awesome game! normally i find these types of games pretty tedious, but this was fast-paced and easy to get the hang out. great graphics and music as well!
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Treasure Chests are
Part1:Max3(more?),all5,Gold = number X 500(stone price)
example:1potion+2red+2silver,1potion+1red+1blue+958gold(2 X 500)
part2+1Boss:Max6(more?),all10,Gold = number X 1000(stone price)
example:4potion+4red+2silver,2potion+2red+1silver+2blue+3571(3 X1000)
part3+2Boss:max12(more?),all20,Gold = number X 3000(stone price)
example:12red+3silver+3blue+6123(2 X 3000),5potion+5red+2silver+4blue+12252(4 X 3000)
part4+3Boss:max20(more?),all40-41,Gold = number X 8000(stone price)
example:8potion+13red+10silver+5blue+38422(4 X 8000),7potion+11red+8silver+7blue+69442(8 X 8000)
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Hmm, getting in game achievements is really easy... Wait, I have to drink 60 potions??? *does training battles to try and chug potions* *overlevels because of training battles* *doesn't need potions* Only... Ten... More... *faints because of too many potions*
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Mmm, speed is really the best attribute to take in my opinion; more speed = more rage = more stuns! :) Although dont forget to put points into attack, whacking fast like a crazy ass is useless without good damage.
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that was the BEST and LEAST amout of time iv ever had to use to finish an rpg on this f*cking site! PERFECT GAME AND EASY FINAL BOSS! 5/5
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5/5 Great game, but too short and easy.
I only died three times in my first game. First in the begining, second in the middle and third at final boss.
Make it more challenging by having the monsters drop less gold, same for achievements.
Make different classes upgrade stats differently. I went axeman, all speed at the end. The training before final boss didnt hurt me at all @ lvl 27
Hardcore mode is just annyoing imho (didnt play it...). Be creative about making the game more challenging :)
Looking forward for the sequel.
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the rate at which the stone's price goes up at, is just plain unfair, they should make it so that at most, it goes up a few hundred in cost per floor not double or triple
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Played as an Axeman and found the last boss a bit too hard compared to the rest of the game.
Resetting stats in the end and putting it all on speed made it quite easy.
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Good simple game. The sounds are decent and the upgrades work. Could use a little more items to buy or upgrade with the gold and stones. I'd love to see a sequel. 5/5 from me.
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can we get like a impossabl badge mabby a deal 100k damnage or deal 500k damnage idk something cause i feel like my damange upgrades were in vain plus im sure the public will welcome it
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Yes, the price of stones doubles or triples between floors, but the gold you get from training fights gets 5x or 6x. For example, at first floor, I was getting about 180 gold a fight, with 500 gold stones. 2nd floor, about 1k gold a fight, with 1k gold stones. 3rd floor, about 6.5k gold a fight, with 3k gold stones. 4th floor, about 32k gold a fight, with 8k gold stones. Gold and stones both scale well.
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@ Samlap1, while it's good you still lose vs mirror/reverse mirror. Still, I raised only attack and about 2k speed and beat everything up to Apollyon...that one took 15k attack and 5k speed to fight properly < Max items too.
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Erst games logo is nearly identical to armour games such that it causes me to suspect that they purposely stole that logo from armour games, most likely without permission..
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easiest 50 points i earned in a long time..
the game itself is very good though...certainly better than dreamworlds :) 4/5
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Finished with rogue, 'More rage' (+50 rage) leading into 'Berserk' (+50% speed) = lolowned :P with a bit of leech on the side for those bosses that refuse to die :P
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it's weird you have to put some hidden skills out there. And it's weird that a 200 monster achievement makes normal mode nothing but grind, then you plain upgrade your weapon to the top and win. 4/5, as it's fun being a 5k+ speed rogue.
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Ended game as a lvl 29 axeman, easymode :)
As a pally was freezed at the mage, both could heal themselve to 100% and both cant kill eachother.
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@hare6ki: rogue with hard skin (hidden perk) is better. with that from 2nd boss to about 20% in apollons lair will be hard, but the rest will be easy.
the hidden perks are left up out of the screen.
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simple game but found is so enjoyable to play. got to level 34 with axeman 30000 health, 7900 attack and 7200 speed max everything.