Play: Modernist Warfare

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Modernist Warfare

Created by:

Emo b_hegland

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Published:

2012-02-11

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Description

This is my minimalist video game. According to Clement Greenberg, who helped popularize the term, medium specificity holds that “the unique and proper area of competence” for a form of art corresponds with the ability of an artist to manipulate those features that are “unique to the nature” of a particular medium. I have tried to reduce down the video game medium to its mos…

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Instructions

using UnityEngine;
using System.Collections;
public class Forward : MonoBehaviour {
void Update(){
if(Input.anyKey){
transform.Translate(Vector3.forward*1f);
}
}
}

Best (see all)
avatar for ClockPunkTerror
ClockPunkTerror

Feb. 16, 2012

Under rating threshold (show) Beautifully executed, I think a progress mechanic is needed before it could be called a game. A distance traveled counter comes to mind. Also, Vector3.forward has a default value of 1f, so the code could be distilled a little more by removing the *1f.

+ - !

(1)

Developer response from b_hegland

Thanks! Great suggestions too. You should try out Post-Modern Warfare... http://www.kongregate.com/games/Techsuport/postmodern-warfare

avatar for mahlus
mahlus

Feb. 12, 2012

Under rating threshold (show) Sheer Brilliance I must say. Never have I seen a more compelling Minimalist Game. Magical good sir, I salute you.

+ - !

(0)

Developer response from b_hegland

Much obliged friend, your comments are much appreciated.

avatar for stealthsilent
stealthsilent

May. 28, 2012

Under rating threshold (show) I completely missed the point of this... thing.

+ - !

(0)

avatar for radar816
radar816

Feb. 19, 2012

Under rating threshold (show) I read up on modernism (decent example), minimalism (great example), and medium specificity (not so great). I appreciate what you are trying to do, but you are abandoning the unique properties of the video game medium. Plus, as it's been stated the 'game' needs some tracking aspect for it to be a game, some achievement-based feedback. For a great example of a like game: http://www.kongregate.com/games/SophieHoulden/the-linear-rpg

+ - !

(0)

avatar for WilmRoget
WilmRoget

Feb. 12, 2012

Under rating threshold (show) it seems to be missing the key element of any game - fun and entertaining. It is simply boring. It becomes work instantly.

+ - !

(0)

Developer response from b_hegland

Then I suppose video games are not "Art" from a modernist perspective. Alas...

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