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Comments for Nano War 2

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inyourface45

Apr. 08, 2013

Under rating threshold (show)

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(-3)

jaelin910

Jan. 23, 2013

Under rating threshold (show) only level I truly have difficulty with is the last. 3 Vs 1 isn't fun when they team up against you

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(3)

Vortrax

Jan. 19, 2013

Under rating threshold (show) This game went well till lvl23. From this level on every enemies was only attacking only my cells. It is impossible to win (tried broadcast attacks, tried lipid cell and viral cell attack, cell bombs) I don't know how to win lvl23. It is impossible for me. Two enemies at once are too hard to beat. Is there a way that red and green enemies fight against each other instead of cell bombing only me? This level is so frustrating that I stopped playing again. Anyway, it's a very nice game 4/5 (-1 because of frustration :P )

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(0)

nutslap94

Jan. 17, 2013

Under rating threshold (show) The game was great but after a while it gets real lack lusterd so im thinking you can like make it more fun and have more cells or whatever they areand needs more A.I. into the game because i was getting a jiant foot up my ass and thats all the complaints i have so far but either way the game was awsome.

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(2)

ForeverZer0ne

Jan. 17, 2013

Under rating threshold (show) There seems to be a bug/feature that lets you use antibody units to claim antibody/fat nodes, effectively making you invincible after you "infect" all of the special nodes.

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(0)

roelebak

Jan. 15, 2013

Under rating threshold (show) at the higher difficulty i should at least be able to see my own numbers

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(3)

RuneValken

Jan. 15, 2013

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(-3)

q00u

Jan. 14, 2013

Under rating threshold (show) The higher difficulties are nigh unplayable if you're colorblind. There is literally no indication of what is going on.

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(4)

cezarasc

Jan. 12, 2013

Under rating threshold (show) waiting Nano War 3 thks Cezar

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(0)

tjrams

Jan. 10, 2013

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(-3)

prakash1181

Nov. 30, 2012

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(-18)

getmo

Nov. 27, 2012

Under rating threshold (show) CPU opponents don't attack each other, which is...frustrating.

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(3)

Scone

Nov. 05, 2012

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(-3)

Yakamushama

Oct. 27, 2012

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(-3)

lulu72188

Oct. 22, 2012

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(-5)

connor125

Oct. 16, 2012

Under rating threshold (show) I like this game even better with cheat engine :P

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(-1)

pcHackal

Oct. 11, 2012

Under rating threshold (show) I managed to finish nearly all of them, except Pro level 17, 18 and 25. The AI played really differently from game to game, which is quite annoying.

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(0)

earlzy

Oct. 02, 2012

Under rating threshold (show) Yeah, waaaaayyyy too slow to be any fun. It's a nice concept, I suppose, but it was done better by Joey Betz with Phage Wars.

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(2)

e400bw

Sep. 20, 2012

Under rating threshold (show) Here's a challenge, try going through the game three times without a power up.

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(1)

e400bw

Sep. 07, 2012

Under rating threshold (show) Can't get pass 8th level despite winning that round.

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(0)

Dimentio5

Aug. 21, 2012

Under rating threshold (show) i Suppose i like it its in my favorates at least so i suppose its a good game to me.

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(0)

strategyfan

Aug. 20, 2012

Under rating threshold (show) This is a nice continuation to the nanowar series and I really liked it. Only downside : for me the "blind mode" thing is a big joke. It actually *removes* the strategical depth from the game : a real strategy game is a game where you have all the information you want about your forces. If you want to give players a challenge, make a better AI for the hard mode (like Tentacle Wars 2 - their AI is pretty good). If you can't make a better AI, at least give the AI bonus units / better techs / better cells, instead of this ridiculous mode. 4/5 because I hate blind modes.

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(1)

linkneo123

Aug. 09, 2012

Under rating threshold (show) master piece, another amazing game thank you

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(0)

IMTHEPOWER

Aug. 08, 2012

Under rating threshold (show) lets play this game more ofthen people!

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(1)

moonboy

Aug. 07, 2012

Under rating threshold (show) need badges

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(1)

AngelinaV

Jul. 25, 2012

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(-3)

AngelinaV

Jul. 25, 2012

Under rating threshold (show) i hate that stuipid greeny

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(-1)

o__ZonE__o

Jul. 21, 2012

Under rating threshold (show) this is a bunch of balony, in barely half way through the game, i barely found out i could upgrade my stuff, witch isnt really all that great, i get stuck on a level for about half an hour, finally i win, and the game doesnt want to move forward. like its stuck on stupid or something.

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(0)

Fejsuch

Jul. 08, 2012

Under rating threshold (show) impossible last round

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(2)

Fejsuch

Jul. 08, 2012

Under rating threshold (show) impossible last round...

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(1)

hexhero

Jun. 21, 2012

Under rating threshold (show) What is the name for this genre of game called?

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(0)

Salmon9

Jun. 18, 2012

Under rating threshold (show) I completed all levels on the highest difficulty and it said "the higher difficulty is now unlocked"... LIES!

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(1)

PANWERZ

Jun. 09, 2012

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(-7)

penguinoid

Jun. 05, 2012

Under rating threshold (show) How not to make a great game: When loading the level, make the player wait a while before starting but have no way of knowing exactly when. Make each challenge mode stay locked until you complete the whole set of levels again and again. Make the user go to a different website to play skirmish. It would be a very nice game, but it is definitely a downgrade from the original Nano War.

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(4)

Mstrtut

Jun. 01, 2012

Under rating threshold (show) played through standard difficulty, fun stuff. However, I got really annoyed with Tricky difficulty...come on, really I'm not allowed to see the cell count in my own cells? absurd. Still 4/5 for the fun of the first go round, but I won't be playing the higher difficulties.

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(3)

brawlmaster8

Apr. 01, 2012

Under rating threshold (show) I keep on damn rage quitting, it's like the computers have made a momentary truce to destroy me... T__T

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(1)

q00u

Mar. 16, 2012

Under rating threshold (show) Wait, I can't even see my _own_ unit's power? As a colorblind person, I was kind of counting on some visual indicator.

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(4)

tumppuri

Feb. 17, 2012

Under rating threshold (show) huh played half an hour against one opponent... I got a headache!

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(3)

tumppuri

Feb. 15, 2012

Under rating threshold (show) multiplayer not working...

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(-1)

pyroblasty

Feb. 04, 2012

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(-5)

jack_drag1123

Jan. 20, 2012

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(-4)

scorpion22

Jan. 15, 2012

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(-3)

Sieghfried

Dec. 30, 2011

Under rating threshold (show) Better than NW1, which is somewhat too hard and annoying to control. NW2 has managed to overcome that, but I don't like the difficulty levels. Instead of standing against a more challenging AI on harder levels, we simply can't see what the hell is going on! It is just annoying to be made blind and handicapped on the battlefield.

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(2)

cdmikelis

Dec. 26, 2011

Under rating threshold (show) Ah yes. I forgot. It's annoying to be forced going through tutorial levels every time new game is started. Smellyhobo101: Basicaly that is it. You do not even need to grow fat cells. But you have to have enough own cells at first.

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(0)

cdmikelis

Dec. 26, 2011

Under rating threshold (show) After all, I finished all levels (but 25th) several times in a 45 minutes or so. But 25th always take numerous retries, just because it is more or less dependent on "luck". Because of all that NV2 is worse than NV1, which have more good features than bad. Nice design, easy interface, progressively raising difficulty level... NV2 could be good, with some redesign. Regards.

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(1)

cdmikelis

Dec. 26, 2011

Under rating threshold (show) - all levels are rather the same difficulty level, but 25th. That one is do-able in normal level, but rather impossible in tricky and pro. But not because of fog of war and hidden cell power. But because the bad cells are several times stronger, and for the same empty cell they must put just a few units where the blue cell must put 10x more cells to do the same (just look at the graph how steppy is the blue line and how straight is the yello, red and green line); that is just unfair. So enemies have some artificial super power... And they are super faster. And they produce fat cells at 60 units... So upgrades should be same for both sides if so!

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(1)

cdmikelis

Dec. 26, 2011

Under rating threshold (show) NV2 dislikes: - 3 difficulty levels are fine, but being forced to play same level 3 times is annoying - upgrades are fine, but not being able to get them all is annoying - upgrades are mediocre; I am able to finish all (but 25th) level without any upgrade, actualy 5% of speed increase I can't see the difference. But I can tell that bad cells are 10x time faster than good cells, despite having all upgrades; that's unfair.

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(1)

cdmikelis

Dec. 26, 2011

Under rating threshold (show) Before I make this (negative) review of Nano Wars 2, I done all levels, just to be fair of giving any word about it. It's easy to talk something is bad just because you can't finish some level. Here is the proof: http://www.facebook.com/media/set/?set=a.2651034928241.127632.1626789247&type=1&l=29b641042e I love both Nano wars (=>NV) in some way: NW1 has excelent design and levels are loading relatively quick. NV2 is less clean and neat, and has that annoying animation and fades, and moving all the time, that some would get a sea-sickness. NV1 does NOT show which level was completed, so you have troubles to see which is completed and which is not. NV2 solves this on a good way. Pressing left-click down in NV2 fills 100% quicker than NV1, which is good. Play graph and play time in NV2 is welcome thing; that was missed in NV1. I still play NV1 rather than NV2, but competing against myself to clear all levels in less time.

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(1)

Smellyhobo101

Dec. 20, 2011

Under rating threshold (show) Heres how to win absolutely every level: Select every cell you have at the same time, and then throw your nuts at whatever cell that isnt already yours.

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(0)

GTG_firehawk99

Dec. 05, 2011

Under rating threshold (show) wtf?? why did the 1st game have badges and not this one???

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(4)

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