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Hello players. I read all your comments and a new updates will comes:
Autopause removed. Weird sounds with 0 unit fixed, new game balance (You have to unlock the higher difficulty by completing all levels), Toggle quality button in the pause menu (there already exists the Q key). Actually It is complicated to include a speed up button but I will try to implement this feature in the next update.
Thanks.
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I always love these kinds of games, even the basic Tentacles Wars. That, and upgrading (also such a favorite I even enjoyed the Upgrade! game as well as its sequel) means you'll get no complaints from me...other than the fact it was too short! A long, intricate storyline to drag this game out and make it nice and complex would be awesome! Of course...don't drown the game in storyline...
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please fix the cells going entirely white, the 'attacking' cells which bounce off of fat cells because they have 0 worth(literally). please fix the autofocus bug, i lost the same game twice because of that:( usually it's nice to have - but when it doesn't allow you to continue it's bad
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Did anyone else experience loosing their game progress? Just started the game for like the 3rd or 4th time, and it started up fresh :(
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I'm on level 22 with the tricky difficulty. I conquered everything. Every cell is blue. But nothing's happening! lol It won't let me win. :)
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Wanna reset your game? Go to your Flash Objects folder and delete the file called "nanowar2.sol" from folder "www.benoitfreslon.com". Folder "www.benoitfreslon.com" is in the SAME directory as "chat.kongregate.com". Example C:\Users\YOURNAME\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\RANDOMNUMBERSLETTERS\www.benoitfreslon.com TIP: you don't have to replay the whole tutorial, just level 4
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Wanna reset your game? Go to your Flash Objects folder and delete the file called "nanowar2.sol" from folder "www.benoitfreslon.com". Folder "www.benoitfreslon.com" is in the SAME directory as "chat.kongregate.com".
Example C:\Users\YOURNAME\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\RANDOMNUMBERSLETTERS\www.benoitfreslon.com
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I prefered nano 1. There is no timing for specialized cells. It's always better to conquer the whole map without giving any value to those cells until the end where you just sit down and wait for that timer half of the gaming time. Since the AI apparently dont understand that and try to conquer those cells. It's not even a chalenge :( .
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this is ridiculous ... i however i play .. in level 25 EVERY enemy starts beating me, whenever i start moving. i tried EVERY grey and colored/enemy sell to start with. no chance. first time i played this level i just finished it in one try ... wouldn't even wonder if this was NOT the way it was meant to be played, but a mistake in the A.I. .. :/
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i found a glitch on lvl 20 (may be on other levels), i took an antibody cell with my antibody cell just as the enemy cell hit 100, from then on every cell the enemy sent at both my antibody cells powered them up instead of breaking them down.
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It's great to see a sequel with new features, but I can think of a couple of reasons why the first is still way better:
1) Enemy units are now invincible when outside of cells? What's up with that? I guess it's an attempt to reduce the effectiveness of the "cloud of 1s everywhere, all the time" strategy, but it still seems weird to change something so basic about the original game.
2) Both games can get laggy as hell (especially when using the strategy mentioned above), but at least in the first game the level ended as soon as the last enemy unit was killed. In this one, you have to wait until most of your units have reached their destination. I just finished level 7, and had to wait 5 minutes between when I beat the level and when it actually ended.
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waitwaitwait.... What's wrong with this game's translation function? My mother tongue is dutch, and I don't know why, but for some reason HALF of the text comes up in dutch..... That's right, half is dutch, other half is english. Way to mess up the spirit of the game. When I play a flashgame I want it to be fully english, period.
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I'm disappointed in this game, Nano war was really good and this sequel didn't do much for it. Having to repeat the same level over and over so that you can get upgrade points is frustrating, and I don't find myself as drawn into the game as I did with the original.
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This is actually a kinda cool game. But the hidden numbers thing on the higher difficulties is bad idea for this kind of number crunching game. Unfortunately, having to go to another site, having to play all easy difficulties in order, the horrible language etc. bump this down to 1/5. Yeah, 1/5. Because having a good part 1 and just stacking shit onto it is a no-no.
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i found out that if you launch a fat cell and let it drain the enemy to 0 then invade it, it lets you keep the fat cell instead of destroying it
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Hurr durr... Let's send a massive amount of 1 cells while the game is lagging... Why am I sending 0's? OH GOD THEY'RE POKING THAT CELL. THEY AREN'T DOING ANYTHING.
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The language setting is broken. Changing the setting manualy to englisch does not help. In addition the given language is not even available.
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This is an amazing game, but, not to be rude, you should really get someone to read over the grammar and spelling before you publish it.
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Well with all the options and no way to tell what does what, it could use at least some more descriptors. But in the end, i like that nothing is IRREVERSIBLE and the options are up to the player.
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(cool game but:) bug report part II: A) sometimes some sounds get stuck. reloading the flashgame is the only help. B) I had to laugh as i realized it: had 5 "skill points", got 2 new "skill points" in lvl 21, i spent 5 points for "Production"-skill -9% (costs 5 skill points) as a result there was one skill point left .. 5 + 2 - 5 = 1? that means 2=1 .. :D