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WTf is this? Level 25 is totally unfair and quite possibly unbeatable on Pro-Mode. Not only do the enemies start out with 2 Antibodies and 1 Fatcell, but they ALWAYS target your cells no matter how strong or dangerous the others are. After I tried this for probably more than 1 hour with a variety of strategies I finally give up. It's simply too frustrating. Don't make levels you can't beat!!!
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I love the idea your working at
but then i played this game it pissed me of more than a game usually does me, because of these things:
1) moving background
2) tutorials play while i read the text (not much a problem)
3) i accidently clicked the trashcan! it should have a screen pop up saying: are you sure to delete your save file? its missing it!
4) the sound is annoying (i know i can turn it off many ways)
so you should do something about these things, good luck with this project.
im stupid to think anyone will read this...
\ cya PowerBoy1, aka my ass tunnel in skulltag
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i about shit myself when i seen the 2nd one! i loved the 1st one... but honestly.. did u have to add new cell type things? or upgrades? what about the screen moving a bunch?
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its very repetative and kinda boring... biggest thing is, and idk if this is a glitch or not, the cells that capture on contact can be used on each other to make them impossible for the npc's to capture. So using this, with 200-400 units you can win by making them both absorb all enemys and convert them into more units to be used so you can just capture there stuff...
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this is ridiculous ... i however i play .. in level 25 EVERY enemy starts beating me, whenever i start moving. i tried EVERY grey and colored/enemy sell to start with. no chance. first time i played this level i just finished it in one try ... wouldn't even wonder if this was NOT the way it was meant to be played, but a mistake in the A.I. .. :/
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i found out that if you launch a fat cell and let it drain the enemy to 0 then invade it, it lets you keep the fat cell instead of destroying it
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The language setting is broken. Changing the setting manualy to englisch does not help. In addition the given language is not even available.
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Well with all the options and no way to tell what does what, it could use at least some more descriptors. But in the end, i like that nothing is IRREVERSIBLE and the options are up to the player.
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(cool game but:) bug report part II: A) sometimes some sounds get stuck. reloading the flashgame is the only help. B) I had to laugh as i realized it: had 5 "skill points", got 2 new "skill points" in lvl 21, i spent 5 points for "Production"-skill -9% (costs 5 skill points) as a result there was one skill point left .. 5 + 2 - 5 = 1? that means 2=1 .. :D
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For some reason I start off with 31 upgrade points, but can't upgrade three out of four of them. The fourth can be upgraded to level NaN for undefined upgrade points. What's up?
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Fourth! No, wait ... :) This sequel could use a native english proofreader to clean up a couple of bits of text, but nice graphics and quite OK gameplay ...
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Real easy hack: get a hold of the anti-body cell ASAP then take over a second anti-body cell with it. Now any cells the enemy sends to it will become yours. Take over the original anti-body cell the same way and you can't lose.
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tell me why you have to wait for the bubbles to not get rid of extras to win... i put 1000 in a bubble before i realized u shouldnt
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OH BOY OH BOY OH BOY! You do NOT realize how long it i have been waiting for this! Upgrades are a very good addition!
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V14 is playable, Refresh the page :)
New game balance (You have to unlock the higher difficulty by completing all levels)
Toggle quality added in the pause menu
Menu effect reduced
Autopause removed
Sounds loops bug fixed
0 unit bug fixed
No ending game bud fixed
Next update: Speed up button.
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Animated menu is annoying. The delay between hitting the cell and goinng inside is very annoying. Played first 5 levels and don't want more.
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Lvl 25 seems near impossible, all 3 opponents just rush for me and I start with the crappy fat one instead of the OP virusy one.