Under rating threshold (hideshow)
L'avversario già dal decimo livello parte in grosso vantaggio, non riesco a capire proprio come diamine batterlo, attacca velocemente.
Under rating threshold (hideshow)
Good game. Could use a bit more levels, also level 15 could of been made a bit more challenging. It has some good game mechanics and in all. Its a good game. 7/10
Under rating threshold (hideshow)
In the later levels, the enemy will throw all their nanos at one base at a time. Be proactive. Throw all your nanos at enemy bases you know will be low by the time your nanos arrive. Also, keep your nanos in the air as much as possible; bases have restrictions on how many nanos they can grow, but the air doesn't have those restrictions. Take advantage of that. http://puu.sh/aQyXJ/8aee0aefc6.jpg
Under rating threshold (hideshow)
If this game had a sandbox and you wore able to submit decks and play decks other have submitted it would be so so great!!!
Under rating threshold (hideshow)
Got the hard badge after level 14. Pretty easy. Suppress the enemy early for quick and easy win. Just keep selecting all and attacking the two weakest enemy cells.
Under rating threshold (hideshow)
Simple concept, well executed. There is a big difficulty jump around level 13, but it's not insurmountable. Pretty good.
Under rating threshold (hideshow)
I feel like the difficulty on this one was underwhelming. I like it though. It felt simple and pure, and didn't outlive its own entertainment value. The ambient music was nice, too.
Under rating threshold (hideshow)
i dont know why you all complain, just start by capturing small areas, then attack the enemies main source of cells, then deal with whats left
Under rating threshold (hideshow)
Neat style,and solid graphics but horrendous difficulty curve. There's no gradual increasing in challenge. It just goes from pitifully easy to obnoxiously hard.
Under rating threshold (hideshow)
Just keep moving. Don't be afraid to take a neutral zone, because the only way you're going to win is by gaining more nanos per second than your opponent. I found that by constantly moving your entire fleet you'll stay ahead of the game. This isn't a sit back and build, this is a zerg them before they zerg you.
Under rating threshold (hideshow)
Has potential but one of the easiest games so far. Took all of 30 minutes to achieve all 15 level.
Add difficulty levels that give opponent more nanos to overcome or spread your starting bases out.
Good game but too easy. Beef it up!! (More levels would be nice too!)
Under rating threshold (hideshow)
I really like this game, a few suggestions tho: A speed up button would be a nice, a hotkey to auto select all the cells at once, and some more levels would be very nice. 5/5 game, really fun.