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For those still having problems on the harder levels, when an enemy cell attacks it leaves itself vulnerable. This is especially true of the harder levels, where an enemy cell may unleash tank attacks (move 20 or more nanos) leaving the cell with 5-6 nanos. Take advantage and attack the cell when it does and while you still can, as it will not stay vulnerable for long.
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*Strategy Guide* 1. Quickly gain cells by attacking neutral 8s. Grab big cells only if on low health. 2. Make the cells relatively close to one another. 3. Select ALL cells when moving units. 4. Spam unit moves when attacking a cell. Just keep clicking. This prevents weak enemy cells from moving units. 5. When enemy moves a tank (blob of 20 or higher) move cells to area you think it will attack. This decreases damage. Also helps if you move stuff in way of tank - decreases tank size. - This helped me win lvl 12 within 3 tries. + if it helps.
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Click interface s*cks! And I'm not saying that as a sore loser, I defeated level 14. But I could have done it in half the time with a better interface.
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Fun game, but it would be better if you could send movement commands while game is paused. In later levels, when the screen is more cluttered, it becomes distinctly unfair an advantage for the computer who can send instantaneous commands to all bases while you are limited to one mouse click at a time.
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For lasts levels : be agressive, and tak cells next to ennemies isolated cells. You need to beat them little by little, don't be afraid to leave some cells with little nano in them (if they are next to each other). If you manage to take some of the first cells of the ennemy, then you're on a good way.
For example, on level 13, try to take as fast as possible one of the upper cells of you ennemies, one which is in a corner. From ther, you should be able to take on the central group of three cells, and slowly conquer the lower cells.
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Gets laggy after a while, but very addicting! I love the whole concept of this! 5/5 for all the work that was put into it and how addicting it is!
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Always watch for the Red's big spheres, sometimes they will expend a lot to get a small neutral one, remember a weak big sphere > fed small sphere in the long run
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easiest hard badge and it only takes 15 minutes, just concentrate on lowest red, and always select all your unit, never mind about grey ones
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This gme is very easy if you realize that you should attack the enemy as soon as possible. See Bob_stew's advice in the "best" comments.
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The game's decent enough. I've just seen the same concept done far better. Plus, it's a bit laggy when you've got a lot of units deployed to head to other cells.
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the clicking interface is horrid 70% of my clicks don't register, the speed of the opponent versus you at level 12 is insane. I rage quit at L12, such an advantage to the opponent not worth trying for the 15 pt badge.
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Gameplay looks like Civilizations Wars. They differ in that Civilizations Wars has a story, theme, map, drawings, etc.