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Comments for Into Space 2

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deepe

Oct. 14, 2012

Under rating threshold (show) at the start, wouldnt you be lossing money instead of gaining money because everytime you thing crashes you obviously need way more than 100 to fix it

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(3)

VivalaCony

Oct. 21, 2012

Under rating threshold (show) To unlock the SpeedRace IV you need to change all of your equipment to the lighter versions, or the ones that give you maximum power. Then keep boosting until you unlock the mission.

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(3)

Miketsukami

Oct. 07, 2012

Under rating threshold (show) You would think NASA would make the area a "No Flight Zone" if they were launching a rocket. =P

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(8)

Elmray

Mar. 27, 2014

Under rating threshold (show) if you can manage to "land your space ship so that it counts 1, 2, 3 and then right when it says end just barely use your boosters you can get a ton of money that way.

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(3)

vesperbot

Oct. 19, 2012

Under rating threshold (show) To beat Space Cargo, rebuild your rocket for pure power (body with power, topmost engine available, head with reduce weight) and install Forsage without ANY other mods. Should have enough firepower and fuel to just reach space with body still operational.

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(3)

res33dcc

Oct. 14, 2012

Under rating threshold (show) Space Cargo: basic head,mk3IF body, mk5a fins, engine+boosters best, + RADAR 1, Gatherer, econ mode, cooling; gather every fuel reach 300 without hit; than carefully to 400 and you have done Space cargo mission + you unlocked Destroy 5

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(3)

JSilvis

Oct. 14, 2012

Under rating threshold (show) A good sequel overall. 2 problems though. 1 is that the gas jugs are much rarer. In the 1st game I could get strings of them, now im lucky to see 1 once a flight. But the 2nd, much bigger problem is the amount of things to crash into. There are way,way,way,wayyyyyyy too many objects flying around. Every couple feet in all directions there's a helicopter or blimp and I'm always either crashing, or wasting my fuel trying to not crash. It's starting to ruin an otherwise great game.

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(3)

Google567

Oct. 14, 2012

Under rating threshold (show) Imagine how much money the military wasted on ll of these failed launches.

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(3)

Darches

Mar. 30, 2014

Under rating threshold (show) Seems you can win the hard badge by merely buying off the achievements. It's far easier to make long trips and solve all problems with money.

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(3)

ninjacloneXD

Nov. 25, 2012

Under rating threshold (show) lmao i fly past 2 planes that crashed into eachother

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(3)

Amorythorne

Oct. 14, 2012

Under rating threshold (show) Now that the lag issue is fixed, this is a much more enjoyable game. Changed my rating to 5/5

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(3)

thespybeacake

Oct. 14, 2012

Under rating threshold (show) it says nwew in the patches.

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(3)

CamDi

Nov. 27, 2012

Under rating threshold (show) I have never had such a burning hatred for blimps in all my life.

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(3)

nexter12

Mar. 02, 2013

Under rating threshold (show) A very nice one indeed!

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(3)

Momo_88

Oct. 23, 2012

Under rating threshold (show) Nice!!! Set a new Record in Power Mode, 1130k but I was still on Mars ^^ seems legit. I really liked playing the game but the power mode is useless because you just can do the same things as before. Give us some guns to get rid of that nasty planes and Zeppelins, please. ^^

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(3)

Superboy963

Apr. 03, 2014

Under rating threshold (show) Tip for the Space ace (550k feet no damage) award: Equip the Mk-V-F, the engine with highest fuel capacity but no power. It will slow you down, but the fuel will keep up the normal engines long enough to reach atleast mars. Do NOT use boosters. Only tap it a few times. Keep tapping down button and make sure you don't go above 700 kmh/mph. Equip the head with +6 slots and use the Big radar. Use "Gatherer" to get all the fuel without bothering to go for the fuels located near to obstacles. Don't go for accelerators, they are death traps. Equip additional cisterns, so if you run out of fuel for main engines, your head will keep up for long. Doing corrrectly should get you to 550k without damage. This worked for me, and this will work for you too. '+' this to keep this alive!

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(11)

eduardo77

Mar. 09, 2014

Under rating threshold (show) when you get on mars,you need to go down =)

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(11)

DesktopTD

Jan. 11, 2014

Under rating threshold (show) For those of you who are wondering what Cargo means at the end of day results, it means how much life the rocket had left when and if you stayed on the ground for more than 3 seconds. The timer that says "1, 2 3..." means how long you've been on the ground. It won't blow up your rocket. For example, if you held the down button when you started the flight, the "End" timer will start counting. At end, if you kept holding the down button, on the results it will say "Cargo: 100%" and all that. The more damage your ship has taken if you landed, the less of the bonus of Cargo you get. + this to keep this comment alive.

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(11)

SupaKoopa

Mar. 21, 2013

Under rating threshold (show) Is it just me, or are the greatest enemies in this game the accelerators? They barely seem to give any benefit when used correctly, but most the time they're just littered everywhere as the bane of my existence; it's more tricky to dodge two small objects, my radar signifies it as a good thing rather than an enemy which makes it feel more like some kind of trap, and once you barely clip one of them you get stuck to it like glue and usually end up spinning out; they're by far the biggest menace in this game.

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(11)

Zet55

Jan. 30, 2013

Under rating threshold (show) why must I test my rocket in the day of airshow?!

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(11)

lazz9

Oct. 24, 2012

Under rating threshold (show) Great game that requires different set-ups for different missions. Fab. Completed all of it, every last bit of it, every single last bit of it, without exception. Except for the speed iv achievement. Ahem. Ah well. Can't be bothered going for that yet again, so am happy with the rest and the badges as 'game done'. Cargo IV can be done with the right set-up (emphasis on maximising power, minimising weight, improving fuel, in that order of priority). Thanks for the game.

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(11)

anathoth88

Oct. 21, 2012

Under rating threshold (show) Wait... You can't be serious... We're going on with the Mars mission?! Am I the only one concerned with the hundreds of flying saucers hovering just a few miles over the Earth?!

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(11)

fufub69

Oct. 18, 2012

Under rating threshold (show) i like how there are so many zeppelins and old-school biplanes flying around! what is this? 1935? lol

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(11)

ChaosComplex

Oct. 18, 2012

Under rating threshold (show) It amazes me that a weather balloon can withstand the impact of a rocket going 1000 mph.

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(11)

PSI232

Oct. 17, 2012

Under rating threshold (show) Also, if anyone is having trouble unlocking the "Complete all 30 missions" badge, its most likely because you bought all of the last missions. To fix this, all you have do is complete a mission and then you will get the Achievement. Press + so people can see

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(11)

chaosguard

Oct. 16, 2012

Under rating threshold (show) The problem isnt the damage that the obstacles do. The problem is that hitting them gets you stuck to them! Even the "support" (gates) presents more of an obstacle than a benefit.

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(11)

kaiwoklaw

Oct. 16, 2012

Under rating threshold (show) I really dislike that i can run into the edge of the booster fields and lose momentum, makes them not really worth going for in most cases.

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(11)

Nibbler3100

Oct. 15, 2012

Under rating threshold (show) Why does it feel the need to stick to the top of everything

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(11)

lorindol

Oct. 15, 2012

Under rating threshold (show) Welcome to game logic, where everything except you is indestructible, even small planes go on collision course, ufos surround satellites, the air is full of fuel and mechanics, there are more black holes between here and mars than needles fit into a haystack, and money is flying around from here to mars all the way. Perhaps someone should tell NASA that they just need to start collecting all the money and gold...

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(11)

arigold16

Oct. 15, 2012

Under rating threshold (show) I really don't understand why you made the upgrades work the way you do. Most of the upgraded parts aren't as good as the lower level ones. Why would I pay $22,950 just to get a new head that has 800 LESS hp, the same power, 100 LESS fuel and the only advantage is 2 special slots? I get the need to allow for specialization, but most of the higher level pieces suck in a very objective and obvious way.

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(11)

017Hoff

Oct. 14, 2012

Under rating threshold (show) So this is how NASA does it!

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(11)

moroser

Oct. 14, 2012

Under rating threshold (show) When you hit an obstacle you are likely to get kind of stick to it loosing health with every vibration. That's annoying.

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(11)

lordfestivus

Oct. 13, 2012

Under rating threshold (show) be nice if the damn obstacles exploded as well

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(11)

Vampirization

Oct. 13, 2012

Under rating threshold (show) Avoid the booster gates unless you are absolutely, 100% sure you'll hit them. It's more likely you'll hit their sides, making your rocket stuck or spin uncontrollably.

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(11)

zabijaq

Oct. 06, 2012

Under rating threshold (show) Thank you, finally someone made good flight distance game, with longer gameplay, tons of achievments, upgrades, equipment, missions with permanent bonuses .... Finally someone made upgrades not always better in every way and you need to combine wisely to achieve something. If you want to hit 500k without damage, you need good maneuverability, if you need to reach 1200 you need wings that lowers air resistance. Much better then first Into Space. I think you made awesome game and other developers should check them so they know what good gameplay is, what game needs to have to be entertaining, ...........

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(11)

cmtracy

Oct. 13, 2012

Under rating threshold (show) The kinetic converter is OP. When I installed it, not only did I get into space for the first time, I got all the way to Mars. Granted, I'd nearly made it into space already by that point, but still.

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(3)

doubleAAbatterie

Oct. 05, 2012

Under rating threshold (show) Why does it keep getting slower when you keep playing it for some time? I have to keep reloading ever 20 minutes.........

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(8)

Nabil999

Dec. 11, 2012

Under rating threshold (show) i did all the achievments but they dont come up as badges

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(3)

LordShoe

Jan. 26, 2018

Under rating threshold (show) *tail barely taps an object* "how would YOU like to spin around in circles then be aimed straight at the ground!?"

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(3)

h2ck

Oct. 13, 2012

Under rating threshold (show) To many planes;

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(3)

brainisdead

Oct. 13, 2012

Under rating threshold (show) If I'm launching a rocket fast enough to get off the ground a freaking balloon isn't going to stop it. WTF are they made of, STONE?

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(3)

Shingamia

Oct. 13, 2012

Under rating threshold (show) Idk if this is a glitch but if you manage to not explode the hull after the fall to the platform, holding the R or L arrow key gives in an indefinite duration. Mine lasted for 5 min and got $3k for duration.

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(3)

Dragonlheart

Oct. 08, 2014

Under rating threshold (show) The 'boost' gates are actually a trap, 9 time out of 10 your boosters hook on them, spin you around, and launches you straight towards the ground.

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(3)

FunkyBrainz

Oct. 13, 2012

Under rating threshold (show) Nice game :P

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(3)

The_Shoopuf

Oct. 13, 2012

Under rating threshold (show) WHO LET ALL THESE BLIMPS AND BIPLANES INTO ROCKET AIRSPACE?!

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(3)

Agent_JKL

Oct. 12, 2012

Under rating threshold (show) Umm, if your testing rockets.... shouldnt there be clear skies for you?

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(3)

wolfmanhex

Oct. 12, 2012

Under rating threshold (show) I'm just glad I don't have to pay for all the broken rovers!

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(3)

antonraymaekers

Mar. 01, 2013

Under rating threshold (show) hmmm, land on ground but refuse to give up astronaut: "houston we have a problem" houston command center: NEVER MIND THAT, JUST PRES LEFT!!!!! 10 minutes later: status quo obtained

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(3)

schismtracer

Oct. 04, 2012

Under rating threshold (show) The rocket portion of the game seems to have a pretty severe memory leak.

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(8)

cheese3000

Mar. 25, 2013

Under rating threshold (show) Max height is 2501 :( (get power mode, go to mars, and then leave it going, you stop when you get to 2501 height)

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(4)

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