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Man, these people are sure generous with their money. I must've launched and crashed at least 200 rockets and they don't take any penalty off of me.
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The achievement for getting all other achievements will count the mission achievement as "complete" if you pay for all the missions. You can then unlock power mode item and just breeze through everything, and officially get the 30 mission achievement.
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I do a nosedive toward Earth and crash into a biplane... rocket blows up, plane flys away. Obviously we need to have that plane manufacturer make our rockets.
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Great Game perhaps make it so you can colonize Mars with return trips. After first landing, have upgrade screen to buy payload for installations on Mars. First one would have to be a Launch pad 8). 6/5!!
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It is ironic that speed boosters are the most dangerous thing out there, able to easily turn your ship around in a 180 degree angle and send you hurtling back down to earth regardless of your speed. To prevent this from happening, immediately press -down- to cut power once you graze a speed boost incorrectly, and wait for yourself to detach. You shouldn't be thrown around too much.
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I think I figured out why there’re so many people flying above the launch pad. They’re collecting all the floating money.
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To get to 1200 vertical speed:
Head: Basic (1)
Body: Mk-1 (2)
Fins: Mk-V-A (11)
Engine: Mk-IV-FB (7)
Thruster: Mk-V (11)
Slots: Forsage Engine (5)
Go through 1-2 speed gates, hit your thrusters and you're there.
Upvote so people can see.
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The hover near missions may be the most infuriating things ever invented. "Hey, go do right angles in a rocket without horizontal stabilizers for support. Go on, it's easy!"
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Just had a bug on Gather II mission, it would not point me towards the next target and show an arrow with distance 0.
I had a collision with the target chopper and/or another chopper passing by just before completing the green bar.
Hope that helps!
Great game!
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Really needs an upgrade to reduce obstacles. There's just so many on earth that you never get that satisfaction of blowing right through earth like it's nothing(even after you get the best upgrades). A random helicopter or speed booster will ruin your run just as much as when you first start. Just makes the game feel tedious instead of satisfying. I gave it a 5/5, but that is just because I love the rest of the game.
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Interesting. After your rocket splits, no matter how far you fall, if you land on the other half of your rocket you take no damage.
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You guys made a great game with real good re-playability, but, HOT DAMN(!), what is up with choking all the flying space with random obstruction? Even the early $$-making missions are bizarrely difficult with a random blimp sitting right on top of an objective. Get around to releasing Into Space III...but, calm down with the insane amount of hair-pulling objects in the way. 5/5.
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They should make a very expensive missile system you can buy that shhoots down all aircraft, clearing the area for your rocket.
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Make the Info screens skippable faster.
Game starts to get slow after a while!
For the rest: I love those games... Thx
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Just a heads up for anyone trying to get the in game Space Ace (550k feet without damage) achievement: Blackholes do not count as damage and the large radar is vital for dodging when you have the level 5 gear (level 5 gear makes you go too fast to notice stuff hidden in clouds).
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Found an exploit. You can perform the "race missions" with out any intention of moving horizontally. What you can do is move vertically without any objects in the way (beneficial or harmful). This is an easy way to get money early on when you rocket can't take the beating and you can get a lot of early achievements.
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it's a really great game but on the collect info missions you hit one thing and then spin out of control and can't stop :( but otherwise it's a good game :)
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Just wondering, but wouldn't launching over 500 rockets a day cause lots of pollution? I thought that we wanted to stop pollution.