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I went 200,000 feet up on mars before I realized I had to go down... so I turned around. And landed 10 minutes later.
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they should make a 3d version that you can fly anywhere i want destroy the main lab and kill em all if it was possible
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Definitely an improvement from the first as it has a lot more challenge to it... and I do mean challenge because this one is a lot harder. You really got to think carefully on what parts work best and how heavy you want the rocket to be, which gives it a slight strategic element. Pretty great game. 5/5
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Getting the max vertical speed (1100 or 1200) is tricky. I only got up to 1082. I guess I won't get all achievements/missions.
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This...is certainly not the best of games of this type. It takes far to long to get money, and the main money upgrade is only for checkpoints. The 'upgrades' of the ship just slow you down further unless you spend a ton on removing weight, and that's both costly and doesn't work well. In addition, the upgrades cost far too much!
As for playability, it is hilariously easy to get turned around by a random object, of which there are far too many, most of which have no bloody reason to be flying over a military base with a government grant to launch a rocket to mars, which, by the way, further grows a large plothole in that while we can easily build rockets to fly to the moon, apperently it's impossibe to build a rocket to fly into the atmosphere until after years of failed testin! 2/5.
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The physics of this game is rather annoying. If i tap something, my rocket just spins out of control and i cannot get it to back the way that i want it to.
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There is one mission the won't open for me. This is incredibly frustrating that I went through this whole game and now I can't get the good 30 point badge because the quest isn't there. Seriously how is it speed race 4 that won't open up? I have all the other quests, but this random one just won't f'ing open.
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my one peeve with this game is a physics thing. when you are in space and you are flying as just the head of the spaceship, the head decelerates more slowly than the body. gravity accelerates all objects equally so this should not be happening.
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Interesting. After your rocket splits, no matter how far you fall, if you land on the other half of your rocket you take no damage.
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caught a glitch where you could infinitely stall the ship on the ground if you manage to land it safely, boost for half a second and hold the turn button. the ship will be caught "off the ground" so the timer won't go, but won't take damage and won't consume fuel.
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how is the money floating in midair? why are we flying to mars there are already boosters up close to mars so how did they put them there?
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controls are not stable enough and the boost items its a joke to use them you get close to them and it sends you spinning... horrible design flaws in game.
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Please make it so that you can view the instructions for missions more than the first time. If I miss it, then I can never possibly see it again. Makes the game practically unplayable for me....
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The only people who would vote this higher than a one are people who've developed Stockholm Syndrome. Straight garbage.
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the glitch exists, it really is possible, but if you want to try it, I recommend muting once you realize that you've done it. . . I guess your paid as long as the rocket "works".
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Out of fuel.Lands on a blimp.Destroyed.Blimp driver to Airport commissioner:"Mayday!Mayday!Coming in for crash landing due to rocket!" "..."
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I found a really unfair glitch. If you land on your lower half you wont die, and if you hold left or right it will vibrate a bit and you can keep it on for infinite money
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if you can manage to "land your space ship so that it counts 1, 2, 3 and then right when it says end just barely use your boosters you can get a ton of money that way.
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I managed to survive a 280k height drop with 0 fuel whilst on ocasion nabbing some repair kits and a small amount of fuel just slightly before hitting the ground and nearly killing myself.