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Hard Badge tip: Keep on slowing down in the wind section, probably every 3 seconds or a little less. And slow down whenever theres a collision, including gates. When you're in space, around 160k feet, dun slow down, maybe about 5-6 seconds if u want to but the fuel would probably ran out quickly. Whenever theres a collision, slow down. If you do dis, you would get the hard badge easier. It requires A LOT of attempts though :)
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I like this game but the collision physics do not make sense. Again, very good game, but oh man do i hate it when some unpredictable nonsense happens after a collision and then the rocket explodes.
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Did anyone else have a glitch where your rocket was hurtling along so fast you could barely control it? xP It happened to me after I turned off my laptop with the game still running in the browser, then returned later. It made for a fun few launches, but was pretty counterproductive as I kept smashing into things!
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We could put a parachute on the rocket and bring it down gently when it runs out of fuel, or we could aim for those dammn bi-planes on the way down. Umm...plan B sounds good.
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Oh my god how much gas to they put in the rocket? I mean come on Ya lets build a rocket that costs a million dollars to build and only put 5 gallons of gas in it.
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In comparison to the size of everything else; planes, clouds, etc, the professor in the beginning sketch must be a bleeping giant building the rocket!
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umm why was he welding with his hood up he already has bad eyesight. not to mention a spark could hit him in the eye or he could get hit by the slag he has to chip off of his weld. turns out the professor wasn't so smart after all.
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The hard badge is extremely tough to get. You can't hit any boosts because they'll shoot you into something, and the camera staying too close to you for too long. Great game though. 4/5.
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i like the game but 2/5 cause some not cured problem:
- camera too close with too much obstacles (logically on the way) blocking the way to booster use. - air resistance is totally useless, at max lvl the result is the same to the half or 0 and continuosly change direction. - nothing say about differences on hulls (weight etc or only hp raise?), protection from lighting, i see no difference but maybe i'm wrong.
anyway are problems about the way of thinking the game is worth :)
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I can't be the only one who has the urge to play Pikmin all of a sudden...
Or perhaps just switch this rocket with Cpt. Olimar's S.S. Dolphin? X)
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i lost my boosters about 1/2 minute before i started falling, but then fell straight past them, i saw them just hovering there