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Huh... I've got a couple million... Can't I just pay the bi-planes and balloons to take a day off AFTER removing those silly boosters?
Seems like a wise idea to me...
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Businssman: Okay, sir, we are trying to launch a rocket to the moon. What kind of endeavor shall we launch? Scientist: We will ge a random person with no flying experience to manipulate the rocket by satellite with a keyboard. Businessman: Perfect! I'll get the rocket ready!
P.S. sorty about the last post, i made some typos. just - it until it goes away.
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Businssman: Okay, sir, we are trying to launcha rocet to the moon. What kind of endeaor shall we launch?
Scientist: We will ge a random person with no flying experience to manipulate the rocket by satellite with a keyboard.
Businessman: Perfect! I'll get the rocket ready!
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News Anchor: "This just in: A plane has crashed somewhere in the atlantic ocean and there were no survivors. Pictures taken from satelitte show a cylindrical object hitting the plane mid-flight. Also, the government has continued to fund the new space rocket project."
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So...anyone else annoyed that the launchers can turn 180 and launch into the ground? And LOL a plane knocked a launcher into another plane XD killed me in the process, but still, hilarious.
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Alright gentlemen we are ready for launch... wait, lets place a boost gate near the launch pad but slightly to the left, dont want him to miss it
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if you all want logic. . . not in game . . ok... many coment say this unlogic . .h how about superman game . . is that logic . . spartan that game logic??
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There can be nothing more irritating than seeing a fuel tank ahead...right before you run out of fuel, inches from it.
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Sadly the first game just doesn't compare to the sequel. You move so fast and the wind throws you back ad forth so much it is nearly impossible to dodge objects. It is good to see where the second one came from though because the improvements made were really well done and thought out. Wish this one was as good but oh well. 2/5
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Since I'm judging this game and not the good sequel (which includes radar :) ) I'm inclined to give this game a 3/5. The basic mechanics are ok, however the pure randomness makes completing this game not so much a matter of skill but a matter of luck.
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DKW001, I actually have to agree with you. I have literally EVERYTHING cranked to their highest ability-engine, boosters, hull...and all the bottom attributes-and yet after numerous times, I've actually found the power-ups to barely even enhance your abilities against random colliding things. A weather balloon inches away here, a boost structure there...*slam!* I'll give it 2/5.
Good thing is that game features were improved in Into Space 2.
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All right, let me get this out of the way. Weirdness isn't bad. Complete disconnect from reality isn't bad (isn't that kinda the point?). Having to work hard to make progress isn't bad. *Complete randomness in everything*, ALL BAD. All my life, I've completely failed to understand why so many gamers of all strips are so obsessed with random chance, and I cannot see the appeal of a game that's nothing but. Why not at least be honest about it and make it a craps or slot machine game? Ridiculous. 1/5
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Astronaut 1: Obama cut our funding! What do we do?
Astronaut 2: Instead of hiring the best scientists and building the best rockets, we'll just do trial-and-error, collect the money and oil polluting the air, and slowly make better and better rockets out of the wrecked pieces each time it fails!
Astronaut 1: Wut?
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Sir, we didnt make it to space yet, but we discovered vessels made by extraterrestrial lifeforms that are capable of interstellar travel. should we try to use their technology to our advantage?" "NO! THAT WOULDNT BE FUN!