Play: UpBot Goes Up

Puzzle

Two achievements & 35 points to earn!

Righty Tighty Badge

(5 points - 108,805 awarded)
Goal Checklist:
5 Levels Completed – These can be any 5 levels. [Best so far: ]

Lefty Loosey Badge

(30 points - 7,377 awarded)
Goal Checklist:
All Levels Completed [Best so far: ]

Game info loaded

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UpBot Goes Up

Current Achievements (See all achievements for all games)

Righty Tighty
Badge earned
Badge Of The Day
Righty Tighty Badge ( easy ~ 5 points )
5 Levels Completed – These can be any 5 levels. [Best so far: ]
Lefty Loosey
Badge earned
Badge Of The Day
Lefty Loosey Badge ( hard ~ 30 points )
All Levels Completed [Best so far: ]

Created by:

Alchemist_chat bateleur

Rating:

  • Currently 0.0/5 Stars.
  • 1
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3.8 (18916 ratings)

Click star to add your rating.

Published:

2011-04-23

Game Plays:

  • Add to Favorites
  • Report a bug
  • Flag game

Description

Simple, elegant yet surprisingly tough puzzle game. Developed by Dom Camus, Craig Forrester and Luke Davies at TIGJam UK2.

Answers that most profound of questions: Which way does UpBot go?

Instructions

Touch the coloured bots to move them to the targets. Bots can push other bots. That’s it!

Best (see all)
avatar for Rebel86
Rebel86

Apr. 23, 2011

Under rating threshold (show) Thank you so much for the undo button. This game would be miserable without it. 5/5.

+ - !

(1635)

avatar for mido99
mido99

Jul. 14, 2011

Under rating threshold (show) Upbot went right.Everything i know is wrong...

+ - !

(333)

avatar for xemnas9999
xemnas9999

May. 22, 2011

Under rating threshold (show) this is easy....(5 mins later)...this...is......hard :(

+ - !

(788)

avatar for Iceferret132
Iceferret132

May. 26, 2011

Under rating threshold (show) When they told me that upbot doesn't always go up, it blew my mind.

+ - !

(493)

avatar for Elmyr
Elmyr

Apr. 23, 2011

Under rating threshold (show) I don't usually like it when developers review their own games in the description, but it's 100% accurate. Excellent game. The range of techniques required to solve the puzzles with such simple mechanics is surprising. I like the alternate controls, either clicking the bots themselves or the stationary pics on bottom. I was going to say I'd prefer an option to restart a level completely in addition to undoing moves, but I just found it in the pause menu. The only thing that's missing is a scoring system based on the number of moves, but even that isn't totally necessary. 5/5

+ - !

(898)

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