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So...Am I the only person who thought of Toss the Turtle while playing this game? I mean, I know it's different, but it seemed a lot like Toss the Turtle. Anyways, I got the third car (second to buy). I think it's was the Diablo. Anyways, once I bought it, it wouldn't move. So I quit and I don't feel like starting over again.
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once you buy the ability to turn off gravity, use it right after you launch off from the car :D it will send you flying!
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You can smash him, crash him, explode him and penguin him with no ill effects, but if you let him even touch a pointy object he's gone for good.
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I didn't know running into flying money caused more damage (1000) than falling facefirst into a mine (400). Seriously?
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When you click out the screen in the car part, the game pauses and when you click in the screen again, the game unpauses, but the "Game is Paused Click to Resume" stay on the screen.
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I know its a genre but, this looks just like Homerun in Berzerk land and Toss the Turtle met,2 bottles of wine later made this because its the same.
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no way in hell your making it in the pool if you are in a el diablo i went a sliver of speed (EXTREMELY SLOW) and shot way over the pool
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is it just for me? but if i click into another window during the game the screen that says click to continue comes up and wont go away then the menus crash at the end of that turn
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Sure it's kinda fun. But between the auto-stops (unlucky spikes ending a run) and the auto-pause (games should only add this if something bad happens when the game loses focus, which does not apply here) I just don't see myself coming back to this one. I do applaud the sweetness of the dummy crashing through glass though...nice touch and fun to watch.
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It would be nice to be able to go to another screen without the game pausing itself. You know, so I have something to do in between the massive amounts of time waiting for the dummy to hit the ground. Otherwise not so bad.
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Sure, the game type is nice and this game is simply well excecuted and has some fun. Still, only 3/5. For one, it's not original (if anything, it's less than turtle tossing, to name one). For two, it's barely interactive. No sense in "adjusting" your flight at all; even by the time you finally are able to respond to stuff moving, you'll rarely catch anything by anything other than luck. The ground hit reflex may seem nice, but it's not that great; it seems to respond poorly, and once maxed out it means pressing space once a minute. The game is stretched out and regularly minutes of doing nothing. Spikes are just an annoyance factor, they don't make the game fun or anything. And probably some more weaknesses. Don't get me wrong, as said it's a nice game, simply because it's a nice game type and it's quite well done. But on pretty much every aspect where it could truly distinguish itself and show it's better than similar games, it doesn't, and that's a shame. Just my opinion of course.
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Nice game, bounce, read the comments for 5 minutes while the dummies in the air, bounce again, rinse repeat.
I agree with the guy who said to add gliders or something. Im actually playing the game now while I type this, currently at 166391 feet and 5181 altitude.
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Don't press 2 when you dont have a jetpack it will freeze the whole game and you will have to forfeit your launch it did it to me 5 times
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ugh a bug: sometimes when it pauses, when you unpause it the text stays on the screen even after you finish, cant click on anything else like the shop or launch again.
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Lol i cleared my data to get the less than 10 feet achievment and on my second launch i got 9273 then i hit spikes head on lol xD love this game 5/5 favorited!