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Huh. So the whiting out of a number means that it's correct, when the line is filled with crosses and blocks. It'd be cheaty to use that to beat the game, but it'd be nice to see that said in the instructions/guide-thing in-game.
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solving these puzzles are broken i went to the walk through to how someone is suppose to figure out a level and the dude just clicks the patterns till the number on the side goes blank. and if this is suppose to e how the game is played then what the point its just mindless clicking and where is the fun in that
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I mean part of me is a little snobby that you appear to have used all the same sound assets from the last game, but I more or less get it. And *thank you* for streamlining the level-end mechanics; most obnoxious part of the first one.
As a sequel it's a 3/5, but I suppose as a small niche title it's a 4/5.
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wow you can cheat the hell out of the numbers lighting up or not... They'll only light up if the boxes are in the right spot and bounded by X's. (as opposed to only lighting up if the rules for that one row are being followed).
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This could really use a way to save during a puzzle, especially with the harder ones it became a core when halfway through you decide you want to stop for today.
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Watch out anyone who isn't getting a badge! If you didn't get the first one you're not connecting properly! Find and copy out the .sol file after you finish the rainbow! Game erases save once you finish!
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So I finished the 24th puzzle, as I finished it shockwave crashed (literally as I pressed the last square) And now my save has buggered up and I can't get back into it. It just brings up the screen, frozen.
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So I'm working on the level just after 'Super Dove', a 15x15... but on the second row from the top, the hint is '111'. I'm pretty sure it's either '1 11' or '11 1' (I highly doubt it's actually one hundred and eleven), but I have no clue which. It probably won't be a problem, but it should still be looked at.
...I think it's probably '11 1'. Maybe.
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The controls are extremely laggy for a simple puzzle of this type. For those who enjoy this type of puzzle, they're called nonograms, and you can find them by the thousands at various puzzle sites.
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Yeah, I take offense to this game's implication that the devil is responsible for the Flood. That was ENTIRELY God's doing.
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It's a fun little game and a nice break from all the bullet hell games and games that are pay to win. Too bad once you win it once you really have no need to play it again.
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If you are stuck, it's just try and error: as soon as you have marked the correct tiles, the numbers on the side turn grey. Therefore I honestly don't thing the "hard" badge is worth it, medium would be sufficient.
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I finished a 10x10 but the puzzle isn't finished. is there perhaps two ways to do a puzzle? this is very frustrating because I have to re do the whole thing. You shouldn't make a puzzle without it being workable both ways! The numbers are all worked but and all other boxes are x'ed. Please fix this!
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Fun game, but after a while I noticed that it kinda gives you the answers. If you have blocks placed in the correct spaces with "X"s in unfilled spaces for a row or column, it grays out the numbers. It should just gray out the numbers if you have the blocks placed in a way that fills the number requirements whether you have the correct answer or not. Great game otherwise. Really enjoyed it.
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Flypool, you don't have to use the spacebar to use crosses, there's a button you can use instead, the use of the spacebar is optional.
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There is a thing, the numbers turn white only when you placed the squares in the correct position, this makes the game too easy cause you could scout the correct position just by trying al possible positions. For example a line is 1 4 1, I start in the left and place 1 x, if the 1 doesn't turn white than it's not right on the border. Then I try x 1 x and so on until it turns white, similar with the rest of the line. This is a serious problem and can make the game too easy. Please let the line's numbers turn white just when the placement is possible according to the line's informations only, otherwise the game is too easy. (Or maybe let us switch that help off)