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Awesome Game! Awesome Story! Awesome Art work!
Like the true Heroes of ancient Greeks, fighting for love, against the odds of the Gods, cleverly using their heads and muscle!
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Er, so I'm standing in front of Aristagoras. It might be better if I wasn't holding that glowing red apple next to my crotch, where it looks for all the world like a raging erection.
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@wappy you moron. percy jackson doesnt even have correct myths. hepheastus IS the freaking god of craft. take my major and A+ in greek mythology as proof.
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@Erado7 Where im from it's spelled Kerberos, I do realize that the spelling isn't correct in English and the game is in English. But still it's not a massive mistake if the author doesn't speak English as his/hers first language.
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There is one glitch that I've noticed so far...
When you are choosing several doors (but no doors are present) to enter, if you click more than one, two of your characters would appear...It's the one where a giant stone will swing and kill you if you enter the wrong door.
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This sir was a beautifully rendered and masterfully executed, uniquely varied game with great plot! Artwork was exquisite to say the least.
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@hesheman A game is rated by what the player thinks of it's different elements, including artwork... In my opinion this is a great game that looks like it has had a lot of effort put into it. The artwork is simply one of the best aspects.
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12sea21, because in Greek mythology Heracles, and his assistant, whose name escapes me, found that the only way to stop the Hydra from regenerating was to cauterize the wound before a new head grew, thus, the use of fire.
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This game was full of action, puzzles, and enough mythological monsters, gods, and typos that would drive any myhological fanatic or expert insane. in the end it was a very wonderful game although a little short it was worth the time. 5/5
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Great atmosphere and superb graphics but I found the game much too linear. There weren't any real puzzles because, in most situations, it was only possible to do one thing. If you can't see the one way to proceed, just click on a plant or something and a useful object will appear. Some of the screens are annoyingly arbitrary, too. For example, when assembling the helmet-thing for Charon, you're forced to place the pieces in a certain order and you can't pick up or reveal a piece until you've placed the previous one. When you descend into Hades, you need to make a plant grow so you can jump across a gap, even though you don't touch the plant when you jump. And then you need to use a log to walk across another gap, even though it's exactly the same as the one you just jumped. This kind of thing makes the game much less immersive and less enjoyable.
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the geography is wrong, but the artwork and the mythology behinds the game is freakin' awesome! You really did your research there! The art is kinda reminiscent of black figure painting (from Greece). it's not half bad, i gotta say!