Comments for Distraction Island 2.5

avatar for XMRs
XMRs

Jun. 28, 2011

Under rating threshold (show) If you are studying the capacity of learning of people when they are distracted, are you sure it is a good idea to tell them before the test starts? In that way people will be aware of the attempts of the game to distract them and they will avoid distractions while learning, in that way you are testing learning hability wether they are distracted or not and your results are not relyable...

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(4)

avatar for merchant6100
merchant6100

Jun. 28, 2011

Under rating threshold (show) Uhhh...It's not exactly a "game"...but nice research project.

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(3)

avatar for shazbut
shazbut

Jun. 28, 2011

Under rating threshold (show) The speed setting (+/-) only seems to affect forward/backward movement. Turning l/r is painfully slow and, to my mind, makes the game unplayable. Shame, as the research premise sounds quite interesting.

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(3)

avatar for behaviorgames
behaviorgames

Jun. 28, 2011

Under rating threshold (show) Update: I've added an option to allow you to change your rotation speed (Thanks shazbut for the suggestion). @Neatnit: that is totally normal, and a great score. I'll post a "walk-through" or more thorough explanation of how the game works once the contest is over, for anyone who's interested.

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(2)

avatar for behaviorgames
behaviorgames

Jun. 28, 2011

Under rating threshold (show) @XMRs: that is certainly a concern. Any experiment like this has to balance the need to tell people something about the experiment, and the desire not to influence their performance. At this point, I'd just say that we'll be comparing any data we get from this sample to people tested under other conditions.

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(2)

avatar for NeatNit
NeatNit

Jun. 28, 2011

Under rating threshold (show) I thought I knew how the game picks the right box, but I am now clueless. It seems that from the beginning of the game until the game stops asking you to remember letters, the grey one is always in front of you a little to the left, and the brown one is always right behind you and a little to the left (left of your starting angle). However, after it stops asking for letters this no longer works! It changes the method! So I don't know. After a while of using the new method (which I am clueless about), it goes back to the first one. This is how it went for me in my first playthrough, and now I'm in the middle of the second and it seems to be the same. (still have no idea what to pick and how)

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(0)

avatar for SKiTTL3Z
SKiTTL3Z

Jun. 28, 2011

Under rating threshold (show)

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(-5)

avatar for behaviorgames
behaviorgames

Jun. 28, 2011

Under rating threshold (show) @shazbut: we can modify the rotation as well. If I have a chance tonight, I'll play around with the rotation.

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(0)

avatar for jaklody
jaklody

Aug. 4, 2013

Under rating threshold (show) two types of cubes that spawn in the same place every time

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(0)

avatar for flair5106
flair5106

Aug. 21, 2011

Under rating threshold (show) uhhhh..... neatnit stop using big words i dont understand!

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(0)

avatar for blue1genes
blue1genes

Jun. 28, 2011

Under rating threshold (show)

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(-7)

avatar for yiu113
yiu113

Jul. 2, 2011

Under rating threshold (show) I see no system of how to figure this out. This is stupid.

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(-1)

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