Under rating threshold (hideshow)
It's somewhat frustrating that the mouse is used to advance dialogue and whatnot, but that there's no other reason for you to have a hand on the mouse. You may want to make a key that can advance those areas as well.
I'm also finding that there are just too many enemies to be worth fighting. The main thing that makes the fighting irritating is that the hit detection is incredibly poor sometimes. I can be attacking for a while and have not a thing happen, particularly to the health/ammo flowers.
Definitely a more visually-interesting game than your first, but just as irritating as ever. ;P
Thanks for the feedback! The dialog is changed in the new version, so that you don't have to use the mouse. And, I may still change the flowers, so that you can get a power-up more easily.