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what hardliner said. Get's boring pretty fast, fun as long as it lasts. Looking forward for the Developer's next game(s) though.
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In the tournament level there are 10 fights per level. Each level won here will upgrade your Armour by almost double every time. Don't waste any of your skill points for anything but leveling up your weapon as you will gain all the HP and MP needed to win simply by getting more experience winning all your battles. For the battles that the enemy seems to gain more HP than the damage you can deliver, get the "Deadly Silent Spell" obtained from the Demonic tree and cast this first in every battle, that way they can't use magic against you OR any buffs for themselves. (Be sure to renew that spell at the beginning of every third round when necessary).
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I think the turn system is amazing because its not just spamming attack its 3 attacks in one but that system is also bad because my auto attacks give me mana and for example i am 1 mana short of a important lifestealing skill but i need to wait for next ROUND before i can regain the mana and that could risk my life
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i think the soul rewards should say how much it boosts by.. for example i saved up 25 souls for the skill point upgrade and all i got was 5 points.. i expected 25.. getting the sword upgrade instead would of benefited my so much then instead of just 5 points.
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there should be an option to destroy buildings you made because i need to build catapult factory except i have no building space
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what don't believe me just try it using average attack glowing ambition 2 then average attack use the critical or normal damage before you rate just try it first
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petalmanebaku you are right but you need more army size to make your units stronger i haven't been defeated on a siege so train a lot
PS:i was trying to help petalmanebaku
petalmanebaku check my souls on leaderboard 441 souls
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If you get stuck on the first siege like I did, you need to click on the Soldier square twice so there are 2 checkmarks. + if this helped you!
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i whuold like the game better wher how many enmeys u beat is half or how many souls u get becuse just 1 soul a battle is taking forever it that stinks
thx if u pust it in or u agree
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I beat the second tournament of ten rounds at level 15! If you top that, I'd love to know and know your build. I am very, very, very proud.
BTW, the final tournament of ten rounds could not at all be won at level 16...
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I beat the second tournament of ten rounds at level 19! I am very, very proud. I'm going to try for level 17--but that is my theoretical lowest threshold. Wish me luck!!
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Lord Darwin retorts to Lethal's taunt:
"That is why we were chosen and where knighted."
Classic, Darwin. No wonder you are now extinct...
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game is difintle good but and diffrent from the rest but i whant the game to be wher it dosnt take foreever to get 1 upgrade that stinks other then that the game is good
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Building more than one market will stack the money bonus right? Because we only need one each of alchemist and the other troop buildings and there's nothing else to build earlier in the game.
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Even for a completionist like me, the game got wayyy too slow and redundant for me about a third of the way, so didn't bother finishing it. The ratings for this game would be a LOT higher if you ever got around fixing some of the stuff everyone's been saying here (money needs more importance, buildings need more meaning to have, game needs battle icons, more zoom out options, etc.). Also a new one from me: there should be a limit on what classes you can use for your character...like make it so we can only choose two of the three classes, otherwise the character gets too overpowered if you make a hybrid from all three. This is mostly why the game got redundant for me and I didn't bother finishing it; it got too easy. Giving 3/5 till it gets fixed. Great potential if it does.
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When the action says "most appropriate potion", why does it consume the large potion of 5000 HP when I have several small and normal potions and I only need to recover less than 1k HP...
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I just have one question, when you do "new game plus", does that mean the rewards of the tourment are different? Or are they the same?
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Map needs another level of zoom-out and a "center view on me" button. Music gets annoying, but can be turned off, so OK. Skill icons seem to be lit/unlit in random ways; it's hard to know which ones I have and which ones I don't. They also really need mouseover tips so I don't have to click on each one to browse what's available. Lasting effects (curse, etc.) during battle need icons on screen to show which ones are currently in effect; # of rounds remaining for each would be good to show, too. All that notwithstanding, I'm still enjoying playing this, mostly for the fun story, I guess.