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*first round starts* "okay this is cool you can walk around a 3D asteroid. cool cool." *asteroid lands on me* "WHAT THE F*CK?"
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Yes... first game: Run over the planet and look confused after you died with 0 points, cause the very first asteroid crushed you >.<
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It is always difficult to explain why you really love a game, and I really like this game Simple, effective, addictive, beautiful, innovative, the designer has dared and won his bet. We feel that this little gem has been refined, neat in every detail, I applaud the work with respect because he deserves it. Fully.
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i got an invulnerability powerup and a meteor landed on me and exploded to bits and i wasn't harmed at all! felt so good ^.^
i was like "in your face!!"
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These arachnids in space, we'll call them spaceders, are so technology advanced that they have created their own army, ways of transport, and spider beer. Too bad the futuristic States only sent ONE guy to fight their race. When America inevitably wins, it's just too bad their culture will be destroyed but one thing's sure, Inspector Clay is dead, murdered, and somebody's responsible. *more rambling*
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That. Was. Awesome. The powerup system at first seemed a little ill-suited to the game, but once I got beyond level 10 it just clicked with the rest of the game. It fed me just the powerups I could use, and it was left to me to manage their activation based on need and the defensibility of their (and my) position. The constant race against the oncoming hordes and the decay of the battlefield itself added a fresh new challenge to the top-down shooter, and on top of that the round world solved the problem of the arbitrary level boundary without allowing the player to flee indefinitely (or taking the cop-out and tossing in faster enemies). In the end, it plays out challenging but with a good dose of fairness, despite the inevitable defeat. Well done!
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Due to the fact a high schooler is pwning a group of enemys on a tiny astroid, i'm inclined to believe mankind is not in to desperate a situation here.
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You should be able to jump so you can cross the lava inside the astroid and over monsters by pressing SpaceBar, that would be a GREAT idea :O
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problems: you cant really do anything exept blow up stuff and shoot stuff and destroy those alien astroids and get upgarades. not enough stuff to keep me hooked
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Fun game, beautifully made. I greatly enjoyed it. The only issue I had was the fact that this game doesn't capture and keep the mouse. Otherwise, I had a lot of fun playing it.
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It would be nice to see this idea turned into a survival style game, with bases, friendlies, turrets, complex terrain, and enemies that land on your planet and shoot you. =) great game! 4/5, but has the potential to become much better.
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Nice concept! Asteroids can be seen by shadows before they hit, so you can anticipate where to fire. The constant action is good.
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Easily reached wave 30, then it became almost impossible (I died at 32). If you want to reach higher waves, max out power and fire rate asap, max out score and plasma during the first 10 waves. When you have full plasma and max score (x20), you'll get ONLY Life+ and Invincibility. With INV you can repair the ground easily and destroy any enemy just by pressing left-mouse. Plus this comment if it was useful for you, so others can view it.
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An alien landed on me... i had all of the powerups (firerate, speed, damage) up... a giant alien ballsack landed on me and killed me
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WTF i just started the game started walking around when.... METEORITE BBBBBBBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMMMMMMMMMMMMMMM
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how am i supposed to get past wave 17?? also i think the ground should have 3 layers so you wont be closed in by lava that easily
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soilder:captin what is my mission? sir! captin:to go to the tinyist most useless planet and kill ugly @$$ spiders till you die! soilder:sir ye........wait what now!?!?!?
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score: 059189620 wave: 46 and still going
i have no idea what max combo is yet
if you want proof i have a screenshot :P
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my best wave 14.. with a very fast red phaser gun almost look like laser and lava planet.. tips: keep getting blue buff for planet repair, red buff for health, and weapon upgrade (at first silver color, later maybe other color).
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It was very good, then a meteor fell on me leaving me with 1 heart, and a giant spider hit the tip of the last pixel in my weapon and kill me. :D Was fun to watch though. lol 4/5 Add some (perma) progression and I'll play this some hours.
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great game! but does it end? I reached wave 19 but still they kept coming! the weapons don't keep up with the monsters. and eventually the terrain becomes so devastated that it is impossible to move about. suggestions for next version: a smart bomb that restores all the terrain, a longer invulnerability cycle, guns that fire in multiple directions, a way to save progress so that I don't have to replay all the easy first waves every time. Awesome game! Can't wait for more!