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TL;DR: Terrible game and I wish Kong had never given it a badge of the day.
The mechanics are grinding with little to break up the monotony. Any time I do something interesting, like hit the top or get a Ultimate Smash, I am rewarded with a fireball which gets distance but also can't hit creeps.
The game is insulting and violent. I start by customizing an avatar. But then I am instead playing bruisers who treat him as a punching bag. His blood is spattered everywhere and the "ultimate move" requires watching 10 seconds of him simply being hit repeatedly.
And why would I want to beat up on him? Because he's an overweight web developer who talks about programming and roleplaying? Basically this is about glorifying the people who made school a living hell for people like me? Great idea. Even the "voice" of the geek is the same mumbly mocking tone I remember from back in *middle school*. Why would Kongregate think this is something they should promote on their front page?
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I broke the game and I can't stop, I don't know what I did, I was only making 100 a run, now I've gotten 600k and made 60k+++ and I can't stop, and I have to go now
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Grinding grinding grinding and no controls at all. It gets pretty tiresome to hit that geek after a while. Way before I hit level 5 even. And why don't name the stats so you can remember for longer than a second what they are about? It's like picking blind all the time.
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There is glitch that can make Geek unstopable somehow so you can go as far as you know. But don't know what trigger it
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I'm stuck in an endless loop. No matter what I do, I go asll the way to the sky/clouds, and then even when I hit the ground, I pop right back up. Ultimate Smashes, meteor strikes, nothing breaks the cycle..
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You know the game is mediocre when the programmer doesn't even bother to spell-check it. I find myself agreeing with the geek every time he comments on the poor game design.
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A microcosm of everything that is wrong with web games today, from two years ago. You could say that it was ahead of its time.
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Not a bad game, but I feel like the fact that this was made for mobile gets in the way of the UI. I don't want a mobile UI when I am playing a PC game.
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Have to say that honestly, this is one of the grindest shoot the turtle clones, I mean, dam! the abilities are poorly explained, all the modifiers barely do some difference, the shops are terribly presented, you can loose all the speed in half a second, the geek can go from 500 to 0 in a bounce 'cause the physics are terrible, speed is horribly represented, it looks like you loose speed when hit the creeps but it takes a loot to the speed to see it doesn't, the final smash should destroy all creeps on the screen as it moves, it doesn't do anything interesting out of that.
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haha,this game is awesome,played it a long time ago on newgrounds allready,also the first part.logged in now,and instantly got the badge because i played it allready.would like to see a berzerk ball 3 with a lot more upgrades and items.especially with more items.
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This game is grindfest.The badge of the day is a pain to get,it took me 2 hoursto get to lv 15.Also,the game somewhat lacks vertical momentum,It's impossible to progress without meteor crushing and hell raising.
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I made it to level 13, then said screw this game. Didn't even feel like I was playing a game until level 10 or so. Not fun, virtually no progression. BotD isn't worth it.
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any tip to reach 200.000? i finish all my smash(9) and i can reach only 110.000-120.000 useing also 1 or 2 special power smash
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speed over 700. distance over 2 millions... hit the ground and go to the sky...meteor...hit the ground go to the sky meteor...and still no end...
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finally 4 badges! I started Monday morning... on the 21st... maybe after level 25, xp can be converted to $$. Now I get it... the music was grinding, too! 101! still didn't reach 500,000 yards. oh well.
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Not as good as other games like it. Not really recommended unless you have a lot of pent up rage toward the uber nerd archetype.
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As you do have some form of microtransactions, I can't help but feel the reward levels were put at a fairly low rate to coerce some players into that. Game is an otherwise average launch game.
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Nuts and bolts should be worth more so we can buy gold bars faster! It takes forever (like, 30 minutes) to reach 350k yards (when creeps stop coming so I can't reach 500k yards), and I only get $10k? yep, DAYS, DAYS, DAYS...!!! I guess I don't need THAT Challenge badge...
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For XTREME STUNTMAN the top comment says meteor, hell, meteor, but I found it best to just straight out triple meteor and had no problems getting the gold third try. Some of it's just RNG.
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Good graphics, but definitely not my favourite launch game. Too much grinding to get anywhere, no real guidance for the player from the outset, the mumbling geek sound effect is deeply irritating, and I just don't understand the point of making a game that makes fun of geeks when its audience...is geeks. It feels a lot like the developers are doing the whole disdainful, "Well, we're not like *those* geeks," thing, which is not a good look on anyone.
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Seriously. Take the meteor smash out of the Learning to Glide challenge. It makes it nearly impossible to actually pull off without him smashing into the ground without you being able to do anything about it.
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What a grindfest... Vehicles and Challenges are kinda fun, but took 2 days to reach! Burrito Geek looks like ANOTHER 3 days' grind... good grief! How do I increase SPEED?!
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Maybe the developers should learn some grammar from the geeks they are fighting. Spell checking is a good thing also. "Hairy Knuckles. Sheer strenght" nice.
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Awesome game! There should be an impossible badge for getting to the cosmic horror area, it's very difficult to get to. It took me another hour after getting the hard badge to reach it.